index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
editor_run_native.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Improve EditorExportPlatform interface.
Fabio Alessandrelli
2019-10-23
1
-8
/
+6
*
Merge pull request #27309 from KoBeWi/main_scene_on_android
Rémi Verschelde
2019-05-31
1
-0
/
+12
|
\
|
*
Ensure main scene is set when running on device
Tomasz Chabora
2019-05-31
1
-0
/
+12
*
|
Require only one click to deploy to Android if one device is connected
Hugo Locurcio
2019-04-20
1
-7
/
+12
|
/
*
Resize native run button according to editor scale.
Jairo Honorio
2019-02-26
1
-1
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
1
-2
/
+2
*
Use custom native-run icons for Android and HTML5
L. Krause
2017-06-27
1
-1
/
+1
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-4
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Several fixes to Android exporter and port.
Juan Linietsky
2017-03-23
1
-43
/
+48
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-18
/
+16
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+189
[prev]