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path: root/editor/editor_run_script.cpp
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* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-13/+3
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-8/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Split EditorPlugin into EditorPlugin and EditorInterfaceJuan Linietsky2017-08-261-0/+6
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-2/+2
* Add object type hint for docsPoommetee Ketson2017-07-191-2/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-19/+13
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+97