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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_sectioned_inspector.cpp
Commit message (
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Author
Age
Files
Lines
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-18
/
+33
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-24
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-2
/
+3
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-2
/
+2
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-5
/
+2
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-2
/
+1
*
Merge pull request #33047 from silvanocerza/settings-search
Rémi Verschelde
2020-01-31
1
-3
/
+3
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*
Improved search in settings dialogs
Silvano Cerza
2019-11-04
1
-3
/
+3
*
|
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
|
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-20
1
-2
/
+2
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/
*
Increase the minimum width of the editor sectioned inspector
Hugo Locurcio
2019-08-31
1
-1
/
+1
*
Fixes and improvements in settings search
Shiqing
2019-07-12
1
-8
/
+17
*
Hide global section in project settings when no property is defined
Eric Rybicki
2019-02-27
1
-2
/
+2
*
Fix global settings consistency
Marcin Zawiejski
2019-01-23
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Moved member variables to initializer list
Wilson E. Alvarez
2018-12-11
1
-9
/
+6
*
Add missing copyright headers
Rémi Verschelde
2018-08-29
1
-0
/
+30
*
-Project/Editor settings now use new inspector
Juan Linietsky
2018-07-19
1
-0
/
+306