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path: root/editor/gui/editor_run_bar.cpp
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-7/+7
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-7/+7
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* New Quick Open DialogStijn Hinlopen2024-10-011-9/+4
* [Scene] Add SceneStringName::toggledYuri Rubinsky2024-08-281-1/+1
* Allow theming movie writer button icon colorpassivestar2024-06-161-3/+4
* [Scene] Add `SceneStringNames::panel`A Thousand Ships2024-05-301-8/+8
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-4/+4
* Add hover highlight to main editor buttonsMatt Enad2024-02-161-6/+6
* Fix reloading current scene forgetting pathA Thousand Ships2024-01-141-1/+2
* Add bulk change guards to successive theme overrides in Editor and GUIYuri Sizov2023-10-191-0/+2
* Cleanup some GLOBAL_DEFskobewi2023-09-151-1/+1
* Add EditorStringNames singletonkobewi2023-09-031-15/+16
* C#: Move build button to EditorRunBarRaul Santos2023-08-031-1/+5
* Avoid accessing the theme too early in EditorRunBarYuri Sizov2023-04-271-2/+4
* Fix various typos with codespellRémi Verschelde2023-04-261-1/+1
* Extract editor run toolbar into its own componentYuri Sizov2023-04-191-0/+442