Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Style: Optimize `.svg` files with `svgo` | Thaddeus Crews | 2024-06-23 | 1 | -1/+1 |
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* | Revert to the old Camera icons | MewPurPur | 2023-08-22 | 1 | -1/+1 |
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* | Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons | Hugo Locurcio | 2023-08-08 | 1 | -1/+1 |
| | | | | | | | | | | | The lack of icon gizmo made it no longer possible to select Camera3D nodes in the 3D viewport by clicking on them. A new Camera3D icon gizmo was designed to be direction-neutral. This avoids the issue that the previous icon gizmo had, since it was always facing right. This also adds icons for CameraAttributesPractical and CameraAttributesPhysical. | ||||
* | Manually optimize a lot of SVGs | VolTer | 2023-05-27 | 1 | -1/+1 |
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* | Fix near one opacity in editor icons | Paweł | 2022-11-24 | 1 | -1/+1 |
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* | Commit only the SVG files changed by file_format.sh | Aaron Franke | 2020-07-13 | 1 | -1/+1 |
| | | | | There were a lot of SVG files changed by file_format.sh | ||||
* | Use PascalCase file names for editor icons | Hugo Locurcio | 2020-02-24 | 1 | -0/+1 |
Using PascalCase file names without any conversion step is less confusing to new contributors. |