Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Style: Optimize `.svg` files with `svgo` | Thaddeus Crews | 2024-06-23 | 1 | -1/+1 |
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* | Manually optimize a lot of SVGs | VolTer | 2023-05-27 | 1 | -1/+1 |
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* | Update icons and color conversion rules to simplify the palette | Yuri Sizov | 2022-01-29 | 1 | -44/+1 |
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* | Implement Animation Blend Shape Tracks | reduz | 2021-10-16 | 1 | -0/+44 |
* New track type BLEND_SHAPE * Blend shapes are imported via this new track type * Processing is more optimized (no longer relies on variants) * Modified the Blend Shape API in MeshInstance3D to use indices rather than StringNames (more optimizes) * Promo: Fixed a small bug in gizmo updating in Node3D that affected performance Dedicated BlendShape tracks are required for both optimization and eventually implementing them in animation compression. |