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path: root/editor/icons/NavigationObstacle3D.svg
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* Style: Optimize `.svg` files with `svgo`Thaddeus Crews2024-06-231-1/+1
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* Make the NavigationAgent3D icon more readableMewPurPur2023-08-151-1/+1
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* Reduce the total size of our SVGs by 15%VolTer2023-06-041-1/+1
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* Tweak editor icons for navigation nodes and SkeletonIK3DHugo Locurcio2022-06-191-1/+1
| | | | | | | This adds a partial 2D/3D color to each icon for easier visual grepping. The icons are not fully colored as these nodes don't inherit from Node2D or Node3D. This is similar in principle to how the WorldEnvironment editor icon is colored.
* Remove unnecessary transformations from editor iconsYuri Sizov2022-01-281-1/+1
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* Commit only the SVG files changed by file_format.shAaron Franke2020-07-131-1/+1
| | | | There were a lot of SVG files changed by file_format.sh
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+1
Fixes #30736.