| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 1 | -1/+1 |
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| * | Core: Integrate `Ref::instantiate` where possible | Thaddeus Crews | 2024-11-10 | 1 | -1/+1 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Set animation step from importers. Increase default step from 10 to 30 FPS. | Lyuma | 2024-04-19 | 1 | -0/+1 |
* | Disable mesh compression if vertex position.z is always 0 | jsjtxietian | 2024-04-10 | 1 | -1/+10 |
* | Merge pull request #88738 from clayjohn/mesh_compression-tangents | Rémi Verschelde | 2024-02-27 | 1 | -2/+15 |
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| * | Avoid singularity when generated tangents and validate that tangents are good... | clayjohn | 2024-02-23 | 1 | -2/+15 |
* | | Add const lvalue ref to editor/* container parameters | Muller-Castro | 2024-02-26 | 1 | -2/+2 |
* | | Move 3D-only resources to their own folder | Aaron Franke | 2024-02-26 | 1 | -1/+1 |
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* | Move 3D scene import classes to their own folder | Aaron Franke | 2024-01-04 | 1 | -0/+1844 |