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Redot Engine – Multi-platform 2D and 3D game engine
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import
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resource_importer_layered_texture.cpp
Commit message (
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Author
Age
Files
Lines
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-3
/
+1
*
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Rémi Verschelde
2022-03-11
1
-8
/
+8
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*
Remove more occurrences of "stex"
TechnoPorg
2022-03-10
1
-8
/
+8
*
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Add missing i18n to various strings
Haoyu Qiu
2022-03-07
1
-1
/
+1
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/
*
Rename StreamTexture* to CompressedTexture*
reduz
2022-03-05
1
-5
/
+5
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-2
/
+1
*
Faster CVTT by reducing quality.
K. S. Ernest (iFire) Lee
2022-02-04
1
-83
/
+93
*
Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-1
/
+1
*
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-14
1
-7
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix various typos
luz paz
2022-01-02
1
-1
/
+1
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-2
/
+2
*
Fix duplicate conditions.
Anilforextra
2021-08-13
1
-3
/
+0
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
*
Reorganize Project Settings
reduz
2021-02-18
1
-6
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Implement GPU Particle Collisions
reduz
2020-10-09
1
-1
/
+1
*
Implement 3D textures as import and resource format.
reduz
2020-09-09
1
-11
/
+102
*
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
1
-1
/
+1
*
Tweak the import compression property hint for clarity
Hugo Locurcio
2020-05-21
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
/
+2
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-18
/
+0
*
New lightmapper
Juan Linietsky
2020-05-10
1
-150
/
+171
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-6
/
+6
*
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
1
-2
/
+4
*
Texture refactor
Juan Linietsky
2020-02-11
1
-49
/
+95
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
1
-1
/
+78
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-13
1
-1
/
+1
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*
Misc. typos
luz.paz
2018-09-12
1
-1
/
+1
*
|
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
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/
*
Add missing copyright headers
Rémi Verschelde
2018-08-29
1
-0
/
+30
*
Fix crash when importing layered textures
elasota
2018-08-26
1
-0
/
+1
*
BPTC support
elasota
2018-08-21
1
-0
/
+21
*
Added proper import support for 3D and Array textures
Juan Linietsky
2018-08-06
1
-0
/
+274