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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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import
/
resource_importer_obj.h
Commit message (
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Author
Age
Files
Lines
*
Move 3D scene import classes to their own folder
Aaron Franke
2024-01-04
1
-72
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-29
1
-1
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
/
+3
*
Import scenes as AnimationLibrary
reduz
2022-04-13
1
-1
/
+0
*
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-2
/
+2
*
Add scene Post-Import Plugin support.
reduz
2021-10-15
1
-2
/
+2
*
Import: Disable thread import for OBJ meshes
Rémi Verschelde
2021-09-20
1
-0
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Refactored Mesh internals and formats.
reduz
2020-12-02
1
-0
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-14
/
+14
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove dependency on the editor directory being in the build's include path.
Marcel Admiraal
2019-10-10
1
-1
/
+1
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+2
*
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-10
1
-1
/
+1
*
Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...
Juan Linietsky
2017-12-07
1
-1
/
+1
*
Restored ability to import OBJ files as meshes directly. Finally closes #9445.
Juan Linietsky
2017-09-29
1
-2
/
+20
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-15
/
+10
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-6
/
+4
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+28