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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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import
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resource_importer_scene.cpp
Commit message (
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Author
Age
Files
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-18
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+18
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Add a new HashMap implementation
reduz
2022-05-12
1
-4
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+4
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Merge pull request #58071 from Calinou/lightmapgi-tweak-default-texel-size
Rémi Verschelde
2022-05-10
1
-1
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+1
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Increase the default texel size for lightmap baking
Hugo Locurcio
2022-02-14
1
-1
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+1
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Cleanup metadata usage
kobewi
2022-05-06
1
-20
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+3
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-4
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+4
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Import scenes as AnimationLibrary
reduz
2022-04-13
1
-45
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+79
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Merge pull request #59980 from reduz/animation-libraries
Rémi Verschelde
2022-04-11
1
-5
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+10
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Implement Animation Libraries
reduz
2022-04-11
1
-5
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+10
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-3
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+2
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Allow automatic lod when importing 3D scenes with Static Lightmaps
K. S. Ernest (iFire) Lee
2022-02-25
1
-8
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+8
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Improvements and fixes to occluders
jfons
2022-02-07
1
-21
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+95
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ResourceImporter: Restore default append logic for new importers
Rémi Verschelde
2022-02-07
1
-4
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+12
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Merge pull request #56943 from V-Sekai/override-import
Rémi Verschelde
2022-02-05
1
-10
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+28
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Make add_importer and add_post_importer_plugin override existing importers.
K. S. Ernest (iFire) Lee
2022-01-19
1
-10
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+28
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Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-2
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+2
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Fix lightmap size hint option not displaying for 3D scenes
Hugo Locurcio
2022-01-26
1
-2
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+3
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Merge pull request #55360 from Calinou/rename-bake-mode-properties
Rémi Verschelde
2022-01-20
1
-2
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+2
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Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-12-14
1
-2
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+2
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Add nodiscard to core math classes to catch c++ errors.
lawnjelly
2022-01-20
1
-1
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+2
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*
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Fix import hints breaking node paths in animations
Ricardo Buring
2022-01-18
1
-19
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+58
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options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
1
-84
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+20
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
*
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Merge pull request #53323 from xMakerx/patch-1
Rémi Verschelde
2021-12-10
1
-0
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+1
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ResourceImporterScene: Add error when "default" is not defined to create clips
Maverick Liberty
2021-10-18
1
-0
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+1
*
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-7
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+7
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Added hint about loop_mode to resource importer
Silc 'Tokage' Renew
2021-11-19
1
-2
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+2
*
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Add path to functions that return iporter options
reduz
2021-11-14
1
-10
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+33
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Fix import_scene_from_other_importer and import_animation_from_other_importer
Lyuma
2021-11-11
1
-2
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+2
*
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Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
1
-10
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+10
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*
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reimplement ping-pong
Silc 'Tokage' Renew
2021-11-03
1
-10
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+10
*
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Default to 30 animation fps for better quality.
K. S. Ernest (iFire) Lee
2021-11-09
1
-1
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+1
*
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Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-1
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+1
*
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Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-11-03
1
-9
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+9
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Remove node_hrcr hack
kobewi
2021-10-28
1
-9
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+9
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*
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-7
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+8
*
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Avoid crash in scene importer when the mesh is empty.
K. S. Ernest (iFire) Lee
2021-10-27
1
-0
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+1
*
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Implement Animation Compression
reduz
2021-10-21
1
-4
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+25
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*
Implement Animation Blend Shape Tracks
reduz
2021-10-16
1
-55
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+90
*
Add scene Post-Import Plugin support.
reduz
2021-10-15
1
-28
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+224
*
Implement import actions for pos/rot/scale animation tracks
reduz
2021-10-14
1
-3
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+146
*
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-33
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+54
*
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
1
-10
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+10
*
implement ping-pong loop in animation
Tokage
2021-10-09
1
-10
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+10
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GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-31
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+32
*
Auto LOD fixes and improvements
jfons
2021-09-27
1
-1
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+14
*
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
1
-3
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+3
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Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
1
-3
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+3
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Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-15
1
-3
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+3
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*
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Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-14
1
-3
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+3
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