index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
node_3d_editor_gizmos.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-21
/
+22
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-64
/
+122
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+20
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-244
/
+0
*
New lightmapper
Juan Linietsky
2020-05-10
1
-77
/
+238
*
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
1
-6
/
+6
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-24
/
+48
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-5
/
+10
*
Renamed plane's d to distance
Marcus Elg
2020-05-10
1
-6
/
+6
*
Merge pull request #37717 from qarmin/world_fix
Rémi Verschelde
2020-05-04
1
-1
/
+1
|
\
|
*
Change non-existent World to World3D
qarmin
2020-04-18
1
-1
/
+1
*
|
Fixed false positives in the culling system.
Kiri Jolly
2020-04-29
1
-2
/
+3
*
|
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-2
/
+2
*
|
Update Joint gizmos automatically
jfons
2020-04-21
1
-0
/
+15
|
/
*
Implement decals
Juan Linietsky
2020-04-14
1
-0
/
+137
*
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-07
1
-125
/
+125
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-36
/
+36
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-27
/
+27
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-21
/
+21
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-0
/
+4510