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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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bone_map_editor_plugin.cpp
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-2
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+2
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Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-2
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+2
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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[Editor] Expose more editor settings to documentation
A Thousand Ships
2024-09-12
1
-6
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+0
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Prevent automapper throwing obscure error.
Saracen
2024-08-26
1
-3
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+5
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Remove empty bind_methods()
kobewi
2024-08-15
1
-3
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+0
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[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
1
-1
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+1
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-3
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+3
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Add tips detection to bone mapper
Silc Lizard (Tokage) Renew
2024-04-28
1
-0
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+75
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Merge pull request #89970 from AThousandShips/require_expose
Rémi Verschelde
2024-04-05
1
-1
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+1
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[Animation] Expose `SkeletonProfile.set/is_required`
A Thousand Ships
2024-03-30
1
-1
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+1
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
1
-1
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+1
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Fixed loop condition in bone mapping
K. S. Ernest (iFire) Lee
2024-03-29
1
-1
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+1
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Fix unexpected auto translation of Tree content
Haoyu Qiu
2024-03-18
1
-0
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+1
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Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-6
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+6
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Improve editor theme generation after the refactor
Yuri Sizov
2024-01-17
1
-1
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+2
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Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
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+1
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Add const lvalue ref to container parameters
Muller-Castro
2024-01-05
1
-1
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+1
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Move 3D scene import classes to their own folder
Aaron Franke
2024-01-04
1
-4
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+4
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Rename ImportSettings dialogs to have "Dialog" in the name
Aaron Franke
2023-11-26
1
-1
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+1
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Improve retarget auto-mapping algorithm
Silc Lizard (Tokage) Renew
2023-09-18
1
-75
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+110
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Add EditorStringNames singleton
kobewi
2023-09-03
1
-10
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+10
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Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-6
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+6
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Add expand modes to TextureRect
kobewi
2023-01-12
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Use forward-declarations in big editor classes
trollodel
2022-11-29
1
-0
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+4
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Code simplifications found by cppcheck
Markus Sauermann
2022-11-21
1
-2
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+0
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Rename TextureButton set_*_texture methods to set_texture_*
Aaron Franke
2022-11-19
1
-2
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+2
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Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-4
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+4
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Fix typos with codespell
Rémi Verschelde
2022-09-30
1
-1
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+1
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Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
Jonathan Nicholl
2022-09-02
1
-1
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+1
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Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-30
1
-1
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+1
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Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-27
1
-1
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+1
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Add simple auto mapping to BoneMapper
Silc Renew
2022-08-23
1
-21
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+910
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Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-1
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+1
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Make BoneMapper validation stricter
Silc 'Tokage' Renew
2022-07-28
1
-5
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+41
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add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
1
-4
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+13
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add rest fixer to importer retarget
Silc Renew
2022-07-16
1
-7
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+22
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implement bone renamer in importer
Silc Renew
2022-07-01
1
-0
/
+439