index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
canvas_item_editor_plugin.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #98534 from YeldhamDev/i_hate_math
Thaddeus Crews
2024-11-14
1
-125
/
+173
|
\
|
*
Make possible to scale multiple nodes at once in the canvas editor
Michael Alexsander
2024-10-30
1
-125
/
+173
*
|
Core: Integrate `Ref::instantiate` where possible
Thaddeus Crews
2024-11-10
1
-1
/
+1
*
|
Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
1
-43
/
+0
|
/
*
Merge pull request #98039 from aaronfranke/button-icon
Thaddeus Crews
2024-10-29
1
-25
/
+25
|
\
|
*
Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-25
/
+25
*
|
Fix heap-use-after-free when ctrl-clicking controls in a container
Haoyu Qiu
2024-10-26
1
-2
/
+4
|
/
*
Merge pull request #96389 from kitbdev/extract-main-screen
Rémi Verschelde
2024-09-11
1
-1
/
+2
|
\
|
*
Extract editor main screen
kit
2024-09-09
1
-1
/
+2
*
|
Merge pull request #96681 from Giganzo/lock-group-double-buttons
Rémi Verschelde
2024-09-10
1
-0
/
+2
|
\
\
|
|
/
|
/
|
|
*
Fix double lock/group buttons when starting editor with empty scene
Giganzo
2024-09-05
1
-0
/
+2
*
|
Fix tooltip description to be more precise
Harsche
2024-09-08
1
-1
/
+1
|
/
*
Fix selection stuck after saving scene
Hilderin
2024-09-04
1
-1
/
+2
*
Merge pull request #92842 from mihe/multi-node-keying
Rémi Verschelde
2024-08-30
1
-9
/
+9
|
\
|
*
Allow keying properties with multiple nodes selected
Mikael Hermansson
2024-08-19
1
-9
/
+9
*
|
[Scene] Add SceneStringName::toggled
Yuri Rubinsky
2024-08-28
1
-3
/
+3
*
|
Merge pull request #94288 from KoBeWi/cursed_code
Rémi Verschelde
2024-08-28
1
-17
/
+29
|
\
\
|
|
/
|
/
|
|
*
Allow box selecting over CanvasItems when Shift is held
kobewi
2024-07-13
1
-17
/
+29
*
|
Merge pull request #93764 from patwork/fix-aspect-div-by-zero
Rémi Verschelde
2024-07-29
1
-1
/
+1
|
\
\
|
|
/
|
/
|
|
*
Fix division by zero in aspect ratio calculation
patwork
2024-06-30
1
-1
/
+1
*
|
Fix edited node being removed before editor plugin handles focus loss
Anni Ryynänen
2024-07-10
1
-1
/
+0
*
|
fix: change esthetic -> aesthetic
Eric allen
2024-07-05
1
-1
/
+1
*
|
Prevent selecting when a CanvasItem is selected
kobewi
2024-06-29
1
-9
/
+32
|
/
*
Fix snapping lines don't disappearing after drag anchors
matheusmdx
2024-06-23
1
-0
/
+5
*
fixed issue #93043, ruler tool prevents new nodes from being added with right...
Manny-OnGit
2024-06-19
1
-2
/
+8
*
[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-2
/
+2
*
[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
1
-2
/
+2
*
[Scene] Add `SceneStringNames::font(_size/_color)`
A Thousand Ships
2024-06-18
1
-13
/
+13
*
[Scene] Add `SceneStringNames::panel`
A Thousand Ships
2024-05-30
1
-1
/
+1
*
[Scene] Add `SceneStringNames::id_pressed`
A Thousand Ships
2024-05-30
1
-10
/
+10
*
Merge pull request #92392 from KoBeWi/this_makes_editor_200%_faster
Rémi Verschelde
2024-05-30
1
-3
/
+2
|
\
|
*
Optimize usage of position icon in 2D editor
kobewi
2024-05-26
1
-3
/
+2
*
|
Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
A Thousand Ships
2024-05-27
1
-1
/
+1
|
/
*
Remove duplicate shortcut definitions
kobewi
2024-05-21
1
-4
/
+4
*
Create AudioStreamPlayer when dropping AudioStream
Haoyu Qiu
2024-05-19
1
-139
/
+227
*
Merge pull request #91874 from Nodragem/editor-scene-drag-and-drop-default
Rémi Verschelde
2024-05-17
1
-8
/
+8
|
\
|
*
change default behaviour when drag-and-drop to 2d and 3d editor
Nodragem
2024-05-16
1
-8
/
+8
*
|
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-17
/
+17
*
|
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-9
/
+9
|
/
*
fix 2d editor selection
naputt
2024-05-08
1
-0
/
+7
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-54
/
+54
*
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-2
/
+2
*
Add temporary pivot for rotating multiple 2D nodes
kobewi
2024-04-26
1
-15
/
+66
*
Make the loading scene open in the current scene tab if the current scene is ...
风青山
2024-04-16
1
-25
/
+40
*
Fix crash when dragging scene files to 2D/3D screen
风青山
2024-04-12
1
-1
/
+1
*
Disable lock and group buttons when selected item can't be locked or grouped
jsjtxietian
2024-03-21
1
-2
/
+12
*
Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan
Rémi Verschelde
2024-03-08
1
-2
/
+5
|
\
|
*
Move `snap_controls_to_pixels` from process to projects settings changed method
Robert Yevdokimov
2024-03-07
1
-2
/
+5
*
|
Fix wrong undo-redo action when dropping files containing circular dependencies
David Luevano Alvarado
2024-03-07
1
-12
/
+25
|
/
*
Merge pull request #87886 from ryevdokimov/don't-use-physics-process
Rémi Verschelde
2024-03-07
1
-3
/
+3
|
\
[next]