| Commit message (Expand) | Author | Age | Files | Lines |
* | Adds a `scale_gizmo_handles` entry to the `Touchscreen` editor settings | Fredia Huya-Kouadio | 2023-05-07 | 1 | -0/+3 |
* | Fix CollisionShape2D editor crash | kobewi | 2023-04-28 | 1 | -5/+3 |
* | Improve reliability of 2D shape editor redrawing | kobewi | 2023-04-27 | 1 | -2/+3 |
* | Fix cancelling selection (pressing escape) while gizmo editing making uncommi... | Eric M | 2023-01-10 | 1 | -0/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Cleanup remaining EditorUndoRedoManager usages | kobewi | 2022-11-24 | 1 | -2/+0 |
* | Add per-scene UndoRedo | kobewi | 2022-08-22 | 1 | -1/+2 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -1/+1 |
* | Zero initialize all pointer class and struct members | Rémi Verschelde | 2022-04-04 | 1 | -4/+4 |
* | Editor: Cleanup some includes dependencies | Rémi Verschelde | 2022-02-15 | 1 | -2/+0 |
* | Remove most EditorNode constructor parameters and fields | trollodel | 2022-02-14 | 1 | -4/+2 |
* | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | 2022-02-12 | 1 | -1/+1 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp | 2021-09-14 | 1 | -1/+1 |
* | Rename RayShape to SeparationRayShape | PouleyKetchoupp | 2021-08-24 | 1 | -1/+1 |
* | Restore RayShape as a regular shape type | PouleyKetchoupp | 2021-08-24 | 1 | -0/+1 |
* | Rename LineShape2D to WorldMarginShape2D | Hugo Locurcio | 2021-08-14 | 1 | -1/+1 |
* | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp | 2021-08-10 | 1 | -1/+0 |
* | Allow for easier editing of rect CollisionShape2D | Tomasz Chabora | 2021-03-25 | 1 | -0/+13 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Add override keywords. | Marcel Admiraal | 2020-07-10 | 1 | -8/+8 |
* | Properly handle node remove via undo | Tomasz Chabora | 2020-03-29 | 1 | -0/+2 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Remove unnecessary code and add some error explanations | qarmin | 2019-07-01 | 1 | -1/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Fixes drawing of the 2D plugins on the 3D view | groud | 2018-09-18 | 1 | -2/+2 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez | 2017-11-24 | 1 | -2/+2 |
* | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere | 2017-10-18 | 1 | -3/+4 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -2/+2 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -16/+16 |
* | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -0/+101 |