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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
/
editor_preview_plugins.h
Commit message (
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Author
Age
Files
Lines
*
Rework viewport capture in preview generation
Pedro J. Estébanez
2024-02-21
1
-12
/
+3
*
Generate script resource preview without parsing
Yuri Sizov
2024-01-26
1
-0
/
+5
*
Abort threaded preview generators on exit
Yuri Sizov
2023-11-10
1
-16
/
+3
*
Add metadata to resource previews
kobewi
2023-05-10
1
-13
/
+13
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix missing GDCLASS headers in the editor preview plugins
Yuri Rubinsky
2022-12-15
1
-7
/
+13
*
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-0
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+4
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-11
/
+11
*
Add gradient resource preview generator
Hendrik Brucker
2022-04-21
1
-0
/
+11
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-2
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix previews sometimes displaying wrong/blank image
Brian Semrau
2021-11-05
1
-4
/
+8
*
Use Callable in RS::request_frame_drawn_callback
Brian Semrau
2021-11-05
1
-16
/
+4
*
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
1
-0
/
+18
*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-3
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-3
/
+3
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-17
/
+17
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Texture refactor
Juan Linietsky
2020-02-11
1
-11
/
+11
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Use reference to constant in functions
qarmin
2019-07-10
1
-11
/
+11
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-6
/
+9
*
Renamed EditorResourcePreviewGenerator.should_generate_small_preview() to gen...
MrCdK
2019-05-20
1
-4
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add thumnails to the tree view
groud
2018-09-14
1
-11
/
+15
*
It is now possible to import images as a separate resource, closes #5738 and ...
Juan Linietsky
2018-07-29
1
-13
/
+22
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-8
/
+4
*
Adding font preview to file browsers
Peter Folkins
2018-05-09
1
-0
/
+23
*
Fix round preview getting square on "run scene" (issue 16734)
poke1024
2018-02-28
1
-0
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-1
/
+2
*
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-09
1
-25
/
+35
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+128