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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
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mesh_editor_plugin.cpp
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Age
Files
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*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix warnings about set but unused variables [-Wunused-but-set-variable]
Rémi Verschelde
2018-09-27
1
-8
/
+0
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-2
/
+0
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-1
/
+1
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
*
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-22
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
-Ability to set default import presets for type
Juan Linietsky
2017-07-23
1
-94
/
+71
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+245
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