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path: root/editor/plugins/node_3d_editor_gizmos.cpp
Commit message (Expand)AuthorAgeFilesLines
* Fix out of bounds crash in particle collision gizmoRicardo Buring2022-03-121-5/+0
* Remove duplicate editor settings definitionskobewi2022-03-061-11/+11
* Fix GIProbe gizmo out of bounds crashlawnjelly2022-02-221-5/+0
* Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde2022-02-161-1/+0
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+2
* Improvements and fixes to occludersjfons2022-02-071-0/+213
* Add missing SNAME macro optimization in some function callsjmb4622022-02-061-1/+1
* Merge pull request #56692 from JFonS/fix_gizmo_secondary_handlesRémi Verschelde2022-01-121-115/+91
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| * Fix secondary handles in editor gizmosjfons2022-01-121-115/+91
* | Use List Initializations for Vectors.Anilforextra2022-01-121-52/+54
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* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename GPUParticles attractor and collision nodes to have a 3D suffixHugo Locurcio2021-12-081-12/+12
* Remove or make verbose some debugging printsHugo Locurcio2021-12-051-1/+0
* Allow any kind of Mesh to be added to an EditorNode3DGizmoMarcel Admiraal2021-12-031-1/+3
* Visibility rect only shown when a GPUParticle2D is selected to reduce visual ...Raffaele Picca2021-11-281-1/+1
* Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn2021-10-281-0/+117
* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-9/+9
* Swap args of Plane(point, normal) constructormennomax2021-10-151-2/+2
* Fix missing argument names in bindingsRémi Verschelde2021-10-091-1/+1
* Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmoRémi Verschelde2021-10-061-163/+0
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| * Implemented SkeletonEditorGizmoSilc Renew2021-10-071-163/+0
* | Remove ClippedCamera3Dreduz2021-10-041-41/+0
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* Rename Joint2D and Joint3D files for consistencyPouleyKetchoupp2021-10-011-1/+1
* Use range iterators for `Map`Lightning_A2021-09-301-4/+4
* Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra2021-09-211-6/+6
* Merge pull request #52751 from Rubonnek/rename-listener-nodesRémi Verschelde2021-09-171-10/+10
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| * Rename Listener2D/Listener3D to AudioListener2D/AudioListener3DWilson E. Alvarez2021-09-161-10/+10
* | Print a warning if a 3D editor gizmo has no name definedHugo Locurcio2021-09-171-1/+3
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* Merge pull request #52681 from nekomatata/rename-rigid-bodyCamille Mohr-Daurat2021-09-161-19/+19
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| * Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp2021-09-161-19/+19
* | Display a editor gizmo icon for Listener3DHugo Locurcio2021-09-161-2/+23
* | Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp2021-09-141-4/+4
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* Fixed regression of skinning with skeletonSilc 'Tokage' Renew2021-09-071-7/+5
* Rename RayShape to SeparationRayShapePouleyKetchoupp2021-08-241-11/+11
* Restore RayShape as a regular shape typePouleyKetchoupp2021-08-241-0/+53
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-131/+107
* Fix capsule height/radius setters with linked propertiesPouleyKetchoupp2021-08-191-8/+7
* Fixes to tests for Variant and Geometry3DAaron Franke2021-08-171-1/+1
* New and improved IK system for Skeleton3DTwistedTwigleg2021-08-141-34/+45
* Make radius & height in CapsuleShape3D independentPouleyKetchoupp2021-08-111-6/+3
* Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp2021-08-101-53/+0
* Removes const from set functions on the GizmosAndreaCatania2021-08-071-33/+33
* Use real_t in editor pluginsAaron Franke2021-08-011-1/+1
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-1/+1
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-5/+2
* Node3D gizmo improvementsjfons2021-07-231-0/+5477