| Commit message (Expand) | Author | Age | Files | Lines |
* | Rename internal Button icon to button_icon to match exposed methods | Aaron Franke | 2024-10-29 | 1 | -1/+1 |
* | Extract editor main screen | kit | 2024-09-09 | 1 | -1/+1 |
* | Remove empty bind_methods() | kobewi | 2024-08-15 | 1 | -3/+0 |
* | [Scene] Add `SceneStringNames::id_pressed` | A Thousand Ships | 2024-05-30 | 1 | -1/+1 |
* | Fix accessing editor theme items throughout the UI | Yuri Sizov | 2023-09-15 | 1 | -1/+2 |
* | Add EditorStringNames singleton | kobewi | 2023-09-03 | 1 | -1/+1 |
* | Remove unnecessary Clipper lib includes | smix8 | 2023-05-24 | 1 | -1/+0 |
* | Improve includes of EditorNode (and everything else) | Yuri Sizov | 2023-04-07 | 1 | -2/+2 |
* | Add EditorUndoRedoManager singleton | kobewi | 2023-01-16 | 1 | -2/+2 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Use forward-declarations in big editor classes | trollodel | 2022-11-29 | 1 | -0/+1 |
* | Rename EditorInterface.get_editor_main_control to get_editor_main_screen | Yuri Sizov | 2022-09-07 | 1 | -1/+1 |
* | Add per-scene UndoRedo | kobewi | 2022-08-22 | 1 | -2/+3 |
* | Remove most EditorNode constructor parameters and fields | trollodel | 2022-02-14 | 1 | -3/+2 |
* | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | 2022-02-12 | 1 | -0/+1 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Swap rest pose actions in the Skeleton2D editor | Hugo Locurcio | 2021-11-10 | 1 | -10/+10 |
* | Tweak skeleton editor texts "Make Rest Pose" and "Set Bones to Rest Pose" | Hugo Locurcio | 2021-09-01 | 1 | -2/+3 |
* | Optimize StringName usage | reduz | 2021-07-18 | 1 | -1/+1 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g... | Rémi Verschelde | 2020-12-28 | 1 | -1/+1 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -10/+0 |
* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -2/+2 |
* | Popups are now windows also (broken!) | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Working multiple window support, including editor | Juan Linietsky | 2020-03-26 | 1 | -2/+2 |
* | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 1 | -3/+1 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -1/+1 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Small ux improvement | Guilherme Felipe | 2019-04-20 | 1 | -0/+1 |
* | Make translatable some undo/redo operations in the editor | Michael Alexsander Silva Dias | 2019-02-21 | 1 | -2/+2 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Add missing copyright headers | Guilherme Felipe | 2018-05-16 | 1 | -0/+30 |
* | Fix possible crash when clicking on Skeleton2D or Sprite editor options | Chaosus | 2018-04-18 | 1 | -0/+5 |
* | 2D Skeletons WORK IN PROGRESS | Juan Linietsky | 2018-02-21 | 1 | -0/+115 |