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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
property_editor.cpp
Commit message (
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Author
Age
Files
Lines
*
Remove `CustomPropertyEditor` completely
Yuri Sizov
2022-08-01
1
-1866
/
+0
*
Improve easing inspector usability
Hugo Locurcio
2022-08-01
1
-2
/
+2
*
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-33
/
+1
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-5
/
+3
*
Split up editor export code into multiple files
Aaron Franke
2022-07-26
1
-1
/
+0
*
Color Pickers Respect Settings
Guh-Feng
2022-07-21
1
-7
/
+1
*
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-18
1
-3
/
+3
*
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
1
-3
/
+3
*
Merge pull request #62075 from Vitika9/gsoc-colorpicker
Rémi Verschelde
2022-07-08
1
-5
/
+1
|
\
|
*
ColorPicker Refactor
Vitika9
2022-07-06
1
-5
/
+1
*
|
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-06-27
1
-2
/
+2
|
/
*
Support explicit values in flag properties, add C# flags support
Raul Santos
2022-06-03
1
-14
/
+19
*
Add a new HashSet template
reduz
2022-05-20
1
-2
/
+2
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-4
/
+4
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+4
*
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
1
-6
/
+6
|
\
|
*
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-29
1
-4
/
+4
|
*
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-2
/
+2
*
|
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-13
/
+13
|
/
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-3
/
+0
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-1
/
+1
*
Replace some bits of code left to work with the new `TabContainer`
Michael Alexsander
2022-03-04
1
-1
/
+1
*
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
1
-2
/
+4
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+2
*
Merge pull request #43015 from Xrayez/refactor-auto-instaprop
Rémi Verschelde
2022-02-08
1
-0
/
+6
|
\
|
*
Refactor auto-instantiation of `Object` properties in editor
Andrii Doroshenko (Xrayez)
2021-12-28
1
-0
/
+6
*
|
String: Add contains().
Anilforextra
2022-02-04
1
-1
/
+1
*
|
Store panels and docks singletons in their own classes
trollodel
2022-01-20
1
-4
/
+4
*
|
Improve locale detection.
bruvzg
2022-01-18
1
-3
/
+22
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
|
Fix size of the default property popup after opening a Color property
Yuri Roubinsky
2021-12-26
1
-1
/
+1
|
/
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-6
/
+6
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-2
/
+2
*
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
1
-1
/
+1
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-2
/
+2
*
Update usabilaty of the CustomPropertyEditor
David Cambré
2021-11-04
1
-20
/
+24
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-5
/
+5
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-21
/
+12
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-6
/
+6
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-12
/
+8
*
Optimize StringName usage
reduz
2021-07-18
1
-47
/
+47
*
Fix casing of the "to" stop word in editor strings
Hugo Locurcio
2021-07-13
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-9
/
+9
*
Documentation search fixes
Gregory Basile
2021-06-16
1
-1
/
+1
*
Fix property editor to make changes if popup closed (remake)
Yuri Roubinsky
2021-06-05
1
-31
/
+39
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-6
/
+6
*
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-4
/
+4
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-2
/
+2
*
Improve the editor theme
Hugo Locurcio
2021-04-27
1
-1
/
+0
*
Add Various ColorPicker shapes
Kongfa Waroros
2021-04-06
1
-0
/
+3
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