| Commit message (Expand) | Author | Age | Files | Lines |
* | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz | 2021-08-22 | 1 | -21/+12 |
* | Use const references where possible for List range iterators | Rémi Verschelde | 2021-07-25 | 1 | -6/+6 |
* | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -12/+8 |
* | Optimize StringName usage | reduz | 2021-07-18 | 1 | -47/+47 |
* | Fix casing of the "to" stop word in editor strings | Hugo Locurcio | 2021-07-13 | 1 | -1/+1 |
* | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | 2021-06-19 | 1 | -9/+9 |
* | Documentation search fixes | Gregory Basile | 2021-06-16 | 1 | -1/+1 |
* | Fix property editor to make changes if popup closed (remake) | Yuri Roubinsky | 2021-06-05 | 1 | -31/+39 |
* | Rename Quat to Quaternion | Marcel Admiraal | 2021-06-04 | 1 | -6/+6 |
* | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke | 2021-06-03 | 1 | -4/+4 |
* | Rename Transform to Transform3D in core | Aaron Franke | 2021-06-03 | 1 | -2/+2 |
* | Improve the editor theme | Hugo Locurcio | 2021-04-27 | 1 | -1/+0 |
* | Add Various ColorPicker shapes | Kongfa Waroros | 2021-04-06 | 1 | -0/+3 |
* | Rename ButtonList enum and members to MouseButton | Aaron Franke | 2021-03-23 | 1 | -1/+1 |
* | Implement Navigation layers | Gilles Roudière | 2021-03-10 | 1 | -2/+18 |
* | Fix cases of resources destroyed too early | Pedro J. Estébanez | 2021-01-06 | 1 | -11/+8 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Rename empty() to is_empty() | Marcel Admiraal | 2020-12-28 | 1 | -6/+6 |
* | Rename Control margin to offset | Marcel Admiraal | 2020-12-23 | 1 | -20/+20 |
* | [Complex Text Layouts] Refactor Font class, default themes and controls to us... | bruvzg | 2020-11-26 | 1 | -4/+5 |
* | Variant: Rename Type::_RID to Type::RID | Rémi Verschelde | 2020-11-09 | 1 | -1/+1 |
* | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -4/+4 |
* | Fix custom property editor to correctly show Basis | Yuri Roubinsky | 2020-10-22 | 1 | -8/+7 |
* | Make all String float conversion methods be 64-bit | Aaron Franke | 2020-07-27 | 1 | -4/+4 |
* | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r... | Stijn Hinlopen | 2020-07-14 | 1 | -6/+6 |
* | Merge pull request #38713 from aaronfranke/string-64bit | Rémi Verschelde | 2020-07-01 | 1 | -4/+4 |
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| * | Remove 32-bit String to_int method | Aaron Franke | 2020-06-03 | 1 | -4/+4 |
* | | Fix custom property editor layout | Yuri Roubinsky | 2020-06-10 | 1 | -4/+25 |
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* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -50/+90 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -175/+0 |
* | Revert "Renamed plane's d to distance" | Rémi Verschelde | 2020-05-10 | 1 | -2/+2 |
* | Renamed plane's d to distance | Marcus Elg | 2020-05-10 | 1 | -2/+2 |
* | Rename InputFilter back to Input | Rémi Verschelde | 2020-04-28 | 1 | -2/+2 |
* | Remove Node.get_position_in_parent() | Tomasz Chabora | 2020-04-06 | 1 | -1/+1 |
* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -7/+7 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -1/+1 |
* | Popups are now windows also (broken!) | Juan Linietsky | 2020-03-26 | 1 | -52/+28 |
* | Working multiple window support, including editor | Juan Linietsky | 2020-03-26 | 1 | -5/+5 |
* | Refactored input, goes all via windows now. | Juan Linietsky | 2020-03-26 | 1 | -3/+3 |
* | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde | 2020-03-17 | 1 | -6/+6 |
* | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 1 | -39/+23 |
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -10/+16 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -23/+23 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 1 | -12/+12 |
* | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky | 2020-02-15 | 1 | -14/+12 |
* | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky | 2020-02-12 | 1 | -4/+4 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 1 | -2/+2 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |