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path: root/editor/scene_tree_dock.cpp
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* Add ability to bind an unbind arguments to Callable.reduz2020-10-091-1/+1
* Fixed renaming/moving of nodes with exported NodePathsMarcus Brummer2020-09-251-9/+27
* Fix changing icons' colors when switch dark and light themebooer2020-09-171-3/+7
* Fix TTR misuseSkyJJ2020-07-241-1/+1
* Small naming and tooltip tweaksMichael Alexsander2020-07-231-0/+1
* Remove duplicate node update callNehluxhes2020-07-211-4/+2
* Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-141-3/+2
* Merge pull request #40034 from hinlopen/fix-new-node-crashRémi Verschelde2020-07-021-4/+8
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| * Fix crash by calculating wrong size of array.Stijn Hinlopen2020-07-021-4/+8
* | Fix some popups menu missing screen transform.Juan Linietsky2020-07-011-1/+1
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* Merge pull request #39954 from hinlopen/delete-nodes-msgRémi Verschelde2020-07-011-8/+19
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| * Deleting multiple nodes displays correct message.Stijn Hinlopen2020-07-011-8/+19
* | Add Control to preferred typesStijn Hinlopen2020-06-301-7/+12
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* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-7/+14
* Fix scene tree showing up when the root selection is presentMichael Alexsander2020-06-091-1/+3
* Prevent crash attaching a script with no languages registeredAndrii Doroshenko (Xrayez)2020-05-311-0/+5
* Keep "lock" metadata when changing a Node's type, if applicableMichael Alexsander2020-05-191-0/+12
* Replace 'add_child_below_node' with 'add_sibling' in NodeDominik 'dreamsComeTrue' Jasiński2020-05-151-1/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-105/+207
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-150/+0
* Merge pull request #38594 from Calinou/rename-clear-script-actionRémi Verschelde2020-05-111-22/+22
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| * Rename the Clear Script editor action to Detach ScriptHugo Locurcio2020-05-091-22/+22
* | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-2/+6
* | Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-4/+8
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* Proper naming and ordering when Duplicate nodesDominik 'dreamsComeTrue' Jasiński2020-05-011-5/+8
* Rename InputFilter back to InputRémi Verschelde2020-04-281-3/+3
* Fix "Local" button not being pressed in the Scene dock on first runMichael Alexsander2020-04-211-0/+1
* Remove Node.get_position_in_parent()Tomasz Chabora2020-04-061-3/+3
* Replace NULL with nullptrlupoDharkael2020-04-021-28/+28
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-1/+1
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-11/+11
* Open sub-windows as embedded if the OS does not support themJuan Linietsky2020-03-261-3/+0
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-43/+44
* Working multiple window support, including editorJuan Linietsky2020-03-261-30/+30
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-3/+3
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-1/+1
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1/+3
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-10/+10
* Signals: Fix some regressions from #36426Rémi Verschelde2020-03-031-2/+2
* Signals: Fix signals error prints for the new signal systemMateo Dev .592020-02-281-2/+2
* Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-281-3/+2
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-73/+43
* Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli2020-02-211-16/+16
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-49/+49
* Fix typo/spelling: "exisiting" -> "existing"follower2020-02-181-3/+3
* Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky2020-02-151-2/+2
* Texture refactorJuan Linietsky2020-02-111-1/+1
* Remove duplicate ERR_PRINT macro.Marcel Admiraal2020-02-051-1/+1