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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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script_editor_debugger.cpp
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Age
Files
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Ensure array and dict editors show edited object IDs, fixes #20225
Juan Linietsky
2018-11-21
1
-0
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+1
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Add more places to hide guides if relationship lines are enabled
Michael Alexsander Silva Dias
2018-11-19
1
-1
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+4
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Remove unused variable in ScriptEditorDebugger
Michael Alexsander Silva Dias
2018-11-11
1
-2
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+0
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Many fixes to script editor remote debugger, closes #13346
Juan Linietsky
2018-11-11
1
-8
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+29
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Merge pull request #22625 from allkhor/cleanup_history_from_remote_nodes
Juan Linietsky
2018-11-02
1
-1
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+1
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Cleanup the editor history from remote nodes after the scene stopped.
allkhor
2018-10-11
1
-1
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+1
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Resize some editor panel minimum sizes on hiDPI displays
Hugo Locurcio
2018-10-20
1
-1
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+1
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Cleaned up/Fixed some bugs in the remote inspector code.
DualMatrix
2018-10-04
1
-12
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+18
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Fix script path for warnings
Chaosus
2018-10-02
1
-2
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+3
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Revert "Fix -new inspector- remote debug view not changing to current scene a...
Rémi Verschelde
2018-10-01
1
-3
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+0
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Merge pull request #22524 from DualMatrix/error_spam_3_please_be_final
Rémi Verschelde
2018-09-29
1
-2
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+6
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Fixed error spam when selecting root in remote tree
DualMatrix
2018-09-29
1
-2
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+6
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Fixed debugger showing wrong name for Objects.
DualMatrix
2018-09-29
1
-15
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+6
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Fixed Objects do not showing their drop down in debugger
DualMatrix
2018-09-28
1
-0
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+4
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Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo
Rémi Verschelde
2018-09-20
1
-6
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+8
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Fixed error spam in remote debugger
DualMatrix
2018-09-19
1
-6
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+8
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Fixed Objects no longer showing ID in debugger.
DualMatrix
2018-09-19
1
-9
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+3
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Refactor editor icon retrieval
willnationsdev
2018-09-14
1
-2
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+3
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Add expand/collapse all buttons for the "Errors" tab
Michael Alexsander Silva Dias
2018-09-12
1
-10
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+55
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Merge pull request #21692 from Faless/sockets_rebase
Fabio Alessandrelli
2018-09-12
1
-1
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+1
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Unify StreamPeerTCP/TCP_Server with NetSocket API
Fabio Alessandrelli
2018-09-12
1
-1
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+1
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Merge pull request #21884 from RyanStein/feature-error-tree
Rémi Verschelde
2018-09-12
1
-98
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+124
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Merge debugger's error and stack trace lists into one tree interface.
Ryan Stein
2018-09-08
1
-98
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+124
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
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+2
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Replace last occurrences of PropertyEditor by EditorInspector
Rémi Verschelde
2018-09-11
1
-5
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+1
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Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-9
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+2
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Reset reason text when no longer connected
Marcin Zawiejski
2018-08-20
1
-0
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+3
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Fix debugger icon for warnings
Chaosus
2018-08-16
1
-7
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+20
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Add warning color to output log
Chaosus
2018-08-13
1
-1
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+1
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Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-6
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+6
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Fix -new inspector- remote debug view not changing to current scene after exi...
ordigdug
2018-07-13
1
-0
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+3
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Don't cut of long errors in debugger.
Benjamin
2018-05-26
1
-1
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+4
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-New inspector.
Juan Linietsky
2018-05-15
1
-2
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+2
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Merge pull request #16893 from GodotExplorer/debugger-improvement-3
Juan Linietsky
2018-05-07
1
-1
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+50
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Save runtime node as scene from the remote scene tree.
geequlim
2018-02-22
1
-1
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+50
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Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-04-19
1
-20
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+3
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Update icons when theme changed
Poommetee Ketson
2018-02-25
1
-0
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+10
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only show information we have in stacktrace
Paul Joannon
2018-02-24
1
-3
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+11
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Insert proper copy icon to debugger
Artem Varaksa
2018-02-22
1
-1
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+1
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Icons update
Daniel J. Ramirez
2018-02-21
1
-1
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+1
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Don't print error message when select debugger stacks if the debugger is stop...
geequlim
2018-02-21
1
-8
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+8
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Fixed Remote Tree not drawing relationship lines unless the setting is changed.
Michael Alexsander Silva Dias
2018-02-20
1
-0
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+8
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Made the Debugger's Stack Frames items reselectable.
Michael Alexsander Silva Dias
2018-02-20
1
-0
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+1
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Fix #16543 (add button to copy error from debugger)
Artem Varaksa
2018-02-14
1
-0
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+20
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Fix option run/output/always_open_output_on_play
Guilherme Silva
2018-01-19
1
-1
/
+3
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Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-09
1
-6
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+9
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Merge pull request #15294 from poke1024/fix-debug-hangs
Rémi Verschelde
2018-01-08
1
-0
/
+5
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Fix Godot getting swamped by debug events
Bernhard Liebl
2018-01-03
1
-0
/
+5
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Fixes debugger randomly not pausing
Bernhard Liebl
2018-01-07
1
-0
/
+2
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