| Commit message (Expand) | Author | Age | Files | Lines |
* | Improve includes of EditorNode (and everything else) | Yuri Sizov | 2023-04-07 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg | 2022-10-07 | 1 | -16/+14 |
* | Improve naming of theme properties throughout GUI code | Yuri Sizov | 2022-09-06 | 1 | -1/+1 |
* | Add `String.to_{camel,pascal,snake}_case` methods | Danil Alexeev | 2022-08-30 | 1 | -1/+1 |
* | Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH... | Rémi Verschelde | 2022-08-29 | 1 | -15/+21 |
* | Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED | Aaron Record | 2022-08-27 | 1 | -21/+15 |
* | Move ShaderCreateDialog's ShaderType enum out of the header | Aaron Franke | 2022-08-15 | 1 | -0/+7 |
* | Swap arguments of ResourceSaver.save() | kobewi | 2022-07-29 | 1 | -2/+2 |
* | Adding shader preprocessor support | Yuri Roubinsky | 2022-07-22 | 1 | -92/+135 |
* | Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog | FireForge | 2022-07-09 | 1 | -6/+6 |
* | Merge pull request #61888 from Chaosus/vs_remove_engine_version | Rémi Verschelde | 2022-06-16 | 1 | -1/+0 |
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| * | Remove engine version from visual shader | Yuri Rubinsky | 2022-06-10 | 1 | -1/+0 |
* | | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe... | bruvzg | 2022-06-16 | 1 | -2/+2 |
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* | Add a new HashSet template | reduz | 2022-05-20 | 1 | -1/+1 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -1/+1 |
* | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio | 2022-05-03 | 1 | -2/+2 |
* | Make FileAccess and DirAccess classes reference counted. | bruvzg | 2022-04-11 | 1 | -3/+3 |
* | Convert _notification methods to switch - Chunk C | Jakob Bouchard | 2022-02-16 | 1 | -0/+1 |
* | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | 2022-02-12 | 1 | -0/+3 |
* | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | 2022-02-08 | 1 | -5/+5 |
* | Add missing SNAME macro optimization to all theme methods call | jmb462 | 2022-02-06 | 1 | -5/+5 |
* | String: Add contains(). | Anilforextra | 2022-02-04 | 1 | -1/+1 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Replace String comparisons with "", String() to is_empty() | Nathan Franke | 2021-12-09 | 1 | -5/+5 |
* | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | 2021-12-09 | 1 | -2/+2 |
* | Add `New Shader` option to the FileSystemDock popup menu. | Yuri Roubinsky | 2021-12-03 | 1 | -1/+6 |
* | Infer shader type based on edited node | kobewi | 2021-11-03 | 1 | -1/+6 |
* | Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog | clayjohn | 2021-10-28 | 1 | -0/+5 |
* | Add missing SNAME macro optimization for StringName in some functions | jmb462 | 2021-08-20 | 1 | -6/+6 |
* | Fix some bugs in shader creation dialog (continue) | Yuri Roubinsky | 2021-08-09 | 1 | -42/+36 |
* | Fix some bugs in shader creation dialog | Yuri Roubinsky | 2021-08-09 | 1 | -17/+7 |
* | Added editor dialog for easily creating shaders. | Yuri Roubinsky | 2021-08-07 | 1 | -0/+643 |