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path: root/editor/shader_create_dialog.cpp
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-16/+14
* Improve naming of theme properties throughout GUI codeYuri Sizov2022-09-061-1/+1
* Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev2022-08-301-1/+1
* Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde2022-08-291-15/+21
* Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record2022-08-271-21/+15
* Move ShaderCreateDialog's ShaderType enum out of the headerAaron Franke2022-08-151-0/+7
* Swap arguments of ResourceSaver.save()kobewi2022-07-291-2/+2
* Adding shader preprocessor supportYuri Roubinsky2022-07-221-92/+135
* Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge2022-07-091-6/+6
* Merge pull request #61888 from Chaosus/vs_remove_engine_versionRémi Verschelde2022-06-161-1/+0
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| * Remove engine version from visual shaderYuri Rubinsky2022-06-101-1/+0
* | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg2022-06-161-2/+2
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* Add a new HashSet templatereduz2022-05-201-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-1/+1
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-2/+2
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-3/+3
* Convert _notification methods to switch - Chunk CJakob Bouchard2022-02-161-0/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+3
* Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde2022-02-081-5/+5
* Add missing SNAME macro optimization to all theme methods calljmb4622022-02-061-5/+5
* String: Add contains().Anilforextra2022-02-041-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-5/+5
* align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke2021-12-091-2/+2
* Add `New Shader` option to the FileSystemDock popup menu.Yuri Roubinsky2021-12-031-1/+6
* Infer shader type based on edited nodekobewi2021-11-031-1/+6
* Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn2021-10-281-0/+5
* Add missing SNAME macro optimization for StringName in some functionsjmb4622021-08-201-6/+6
* Fix some bugs in shader creation dialog (continue)Yuri Roubinsky2021-08-091-42/+36
* Fix some bugs in shader creation dialogYuri Roubinsky2021-08-091-17/+7
* Added editor dialog for easily creating shaders.Yuri Roubinsky2021-08-071-0/+643