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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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shader_globals_editor.cpp
Commit message (
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Author
Age
Files
Lines
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-1
/
+1
*
Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
1
-2
/
+2
*
Add property name style toggle to Inspector
Haoyu Qiu
2022-03-28
1
-1
/
+1
*
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
1
-7
/
+10
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+3
*
Optimize include files to improve `shader_language.h` compilation speed
Yuri Roubinsky
2022-01-12
1
-0
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Merge pull request #50648 from foxydevloper/remove-weird-prints
Rémi Verschelde
2021-07-20
1
-3
/
+0
|
\
|
*
Remove random prints for some shader actions
foxydevloper
2021-07-19
1
-3
/
+0
*
|
Make various strings translatable
foxydevloper
2021-07-19
1
-3
/
+3
|
/
*
Optimize StringName usage
reduz
2021-07-18
1
-2
/
+2
*
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-1
/
+1
*
Fix heap-use-after-free in Import Defaults Editor
Michael Alexsander
2021-02-25
1
-3
/
+0
*
Removed _change_notify
reduz
2021-02-10
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+3
*
Shader globals bugfixes
David Sichma
2020-10-21
1
-2
/
+8
*
Don't try to compare freed object to nullptr
Rafał Mikrut
2020-10-13
1
-1
/
+3
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
Style: Add missing copyright headers
Rémi Verschelde
2020-05-10
1
-0
/
+30
*
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
1
-0
/
+452