index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #44248 from Nickswoboda/fix-dragging-0-items
Rémi Verschelde
2020-12-10
1
-2
/
+2
|
\
|
*
Fix scene being modified when arrows are pressed with no node selected
Nick Swoboda
2020-12-09
1
-2
/
+2
*
|
Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color
Rémi Verschelde
2020-12-10
1
-0
/
+1
|
\
\
|
*
|
Add "font_color_separator" theme property to 'PopupMenu'
Michael Alexsander
2020-12-03
1
-0
/
+1
*
|
|
Merge pull request #44234 from jeffuntildeath/master
Rémi Verschelde
2020-12-10
1
-5
/
+17
|
\
\
\
|
|
_
|
/
|
/
|
|
|
*
|
fix for snap to floor editor crash bug
jeffuntildeath
2020-12-09
1
-5
/
+17
*
|
|
Merge pull request #44229 from YeldhamDev/audiostreammp3_icon
Rémi Verschelde
2020-12-09
1
-0
/
+1
|
\
\
\
|
*
|
|
Add icon for 'AudioStreamMP3' resource
Michael Alexsander
2020-12-09
1
-0
/
+1
*
|
|
|
Asset Library: Scroll up the ScrollContainer after page load
Marcus Brummer
2020-12-09
1
-0
/
+4
|
/
/
/
*
|
|
Merge pull request #44218 from aaronfranke/grid-inst-err
Rémi Verschelde
2020-12-09
1
-4
/
+0
|
\
\
\
|
*
|
|
Fix trying to set grid visibility on an invalid instance
Aaron Franke
2020-12-09
1
-4
/
+0
*
|
|
|
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
24
-255
/
+0
|
\
\
\
\
|
*
|
|
|
Cleanup unused engine code
Tomasz Chabora
2020-12-09
24
-255
/
+0
|
|
|
/
/
|
|
/
|
|
*
|
|
|
Fix connections to CanvasItem and Tabs signals
Rémi Verschelde
2020-12-09
2
-4
/
+4
|
|
/
/
|
/
|
|
*
|
|
Static analyzer fixes:
bruvzg
2020-12-09
1
-1
/
+1
|
/
/
*
|
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-08
55
-382
/
+290
|
\
\
|
*
|
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
55
-382
/
+290
*
|
|
Remove connect *_compat methods
Aaron Franke
2020-12-05
6
-19
/
+19
*
|
|
Change minimum snap step of Tile Set to 1
Nick Swoboda
2020-12-05
1
-2
/
+2
*
|
|
Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh
Rémi Verschelde
2020-12-05
4
-6
/
+6
|
\
\
\
|
*
|
|
Rename CubeMesh BoxMesh
Marcel Admiraal
2020-12-05
4
-6
/
+6
*
|
|
|
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-04
6
-56
/
+56
*
|
|
|
Rebind Mesh/ArrayMesh enums
Aaron Franke
2020-12-04
2
-3
/
+3
|
/
/
/
*
|
|
Merge pull request #43896 from RandomShaper/fix_rel_probe_vis
Rémi Verschelde
2020-12-03
2
-4
/
+7
|
\
\
\
|
*
|
|
Put misc. 3D tool visible instances on their own layer
Pedro J. Estébanez
2020-11-26
2
-4
/
+7
*
|
|
|
Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string
Rémi Verschelde
2020-12-03
2
-63
/
+50
|
\
\
\
\
|
|
_
|
_
|
/
|
/
|
|
|
|
*
|
|
InputEvent as_text now returns readable string. Added to_string for debug str...
Eric M
2020-11-27
2
-63
/
+50
*
|
|
|
Made keyboard shortcuts for FileSystemDock visible in popup
Eric M
2020-12-03
1
-6
/
+6
*
|
|
|
Merge pull request #44051 from EricEzaM/PR/rename-files-with-F2-key
Rémi Verschelde
2020-12-03
1
-1
/
+9
|
\
\
\
\
|
*
|
|
|
Added F2 shortcuts for renaming files & folders.
Eric M
2020-12-03
1
-1
/
+9
*
|
|
|
|
Refactored Mesh internals and formats.
reduz
2020-12-02
9
-38
/
+63
|
|
_
|
_
|
/
|
/
|
|
|
*
|
|
|
Merge pull request #41095 from ThakeeNathees/GDScript-Documentation
Rémi Verschelde
2020-12-02
10
-279
/
+367
|
\
\
\
\
|
*
|
|
|
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-12-02
10
-363
/
+226
|
*
|
|
|
Documentation generation for GDScript
Thakee Nathees
2020-11-29
7
-54
/
+279
*
|
|
|
|
Merge pull request #39743 from aaronfranke/limit-zoom
Rémi Verschelde
2020-12-02
1
-43
/
+28
|
\
\
\
\
\
|
*
|
|
|
|
Limit the zoom and freelook speed based on camera settings
Aaron Franke
2020-12-01
1
-43
/
+28
|
|
|
/
/
/
|
|
/
|
|
|
*
/
|
|
|
Fixed some errors when changing port name in visual shader expressions
Yuri Roubinsky
2020-12-02
2
-58
/
+59
|
/
/
/
/
*
|
|
|
Fix few bugs in visual shader expressions
Yuri Roubinsky
2020-12-01
1
-0
/
+11
*
|
|
|
Fixed crash in visual shader on changing input when preview is visible
Yuri Roubinsky
2020-12-01
1
-3
/
+5
*
|
|
|
Merge pull request #42825 from Chaosus/fix_grid_hotkey
Rémi Verschelde
2020-11-30
1
-1
/
+1
|
\
\
\
\
|
*
|
|
|
Changes 'always show grid' hotkey to prevent conflict with 'pan mode'
Yuri Roubinsky
2020-10-15
1
-1
/
+1
*
|
|
|
|
Reversed Toggle Script Button icon
Yuri Roubinsky
2020-11-30
1
-4
/
+4
*
|
|
|
|
Merge pull request #43970 from EricEzaM/PR/popup-menu-margin-shrink
Rémi Verschelde
2020-11-30
1
-1
/
+8
|
\
\
\
\
\
|
*
|
|
|
|
Reduced margin on PopupMenu
Eric M
2020-11-30
1
-1
/
+8
|
|
|
/
/
/
|
|
/
|
|
|
*
|
|
|
|
Show editable children in the connect dialog
Tomasz Chabora
2020-11-30
1
-0
/
+1
*
|
|
|
|
Fixed several visual shader inputs
Yuri Roubinsky
2020-11-29
1
-9
/
+14
|
/
/
/
/
*
|
|
|
Fixed invalid visual shader outputs (TRANSMISSION, ALPHA_SCISSOR)
Yuri Roubinsky
2020-11-28
1
-2
/
+2
*
|
|
|
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Rémi Verschelde
2020-11-28
22
-70
/
+125
|
\
\
\
\
|
*
|
|
|
Add is_valid() check for InputEventKey in CanvasItemEditor.
Eric M
2020-11-23
1
-14
/
+16
|
*
|
|
|
Implement new shortcuts system.
Eric M
2020-11-23
19
-35
/
+100
[next]