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* [Input] Release keys/actions pressed if window loses focusGuilherme Felipe2019-04-272-0/+14
* Add missing enum value to Performance::get_monitor_typeDaw112019-04-221-0/+1
* Add a monitor for the orphan nodesDaw112019-04-172-8/+16
* Add Input::get_current_cursor_shapeGuilherme Felipe2019-04-152-18/+9
* Fix `as` operator generating opcode 38 errorsBojidar Marinov2019-04-101-5/+19
* Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-092-2/+4
* Merge pull request #26760 from Xrayez/26744-fix-string-to-lowerRémi Verschelde2019-04-081-0/+14
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| * Reorder reverse caps characters table for string lower case conversionAndrii Doroshenko (Xrayez)2019-04-051-0/+14
* | Merge pull request #26830 from KidRigger/physics_fps_bugRémi Verschelde2019-04-051-1/+3
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| * | Fixes physic_fps=0 bug.Anish Bhobe2019-03-091-1/+3
* | | Fix -Wimplicit-fallthrough warnings from GCC 8Rémi Verschelde2019-04-051-0/+1
* | | Revert accidental commitsPedro J. Estébanez2019-03-201-5/+0
* | | Create live view dock [wip]Pedro J. Estébanez2019-03-201-0/+5
* | | Fix duplicated lines in GDScript bytecodeBojidar Marinov2019-03-141-1/+1
* | | Merge pull request #26484 from Andrettin/Configurable-Tooltip-OffsetRémi Verschelde2019-03-131-0/+1
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| * | | Made the tooltip position offset configurableAndrettin2019-03-021-0/+1
* | | | Merge pull request #26851 from RandomShaper/fix-26460-fake-event-floodRémi Verschelde2019-03-091-3/+3
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| * | | Fix fake null-motion mouse event floodPedro J. Estébanez2019-03-091-3/+3
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* / | Set editor hint early for Project Manager and EditorRémi Verschelde2019-03-091-0/+1
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* | Merge pull request #26669 from RandomShaper/fix-26460Juan Linietsky2019-03-061-0/+3
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| * | Improve/fix pickingPedro J. Estébanez2019-03-051-0/+3
* | | Sync controller mappings DB with SDL2 community repoRémi Verschelde2019-03-061-0/+17
* | | Disable driver fallback to GLES2 by defaultRémi Verschelde2019-03-051-2/+1
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* | Use accumulated input by default, fixes #26395Juan Linietsky2019-03-051-1/+1
* | Add support for event accumlation (off by default, on for editor), fixes #26536Juan Linietsky2019-03-032-0/+35
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* Fix -Wsuggest-attribute=format warnings.marxin2019-02-272-2/+2
* Fix property hint for stretch strink settingRémi Verschelde2019-02-251-3/+3
* Make allowed pid for window takeover happen immediately, fixes #21431Juan Linietsky2019-02-231-1/+4
* Don't crash when parse_utf8 receives a NULL pointerHein-Pieter van Braam2019-02-221-0/+8
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-203-13/+13
* Merge pull request #26087 from akien-mga/settings-per-pixel-transparencyRémi Verschelde2019-02-201-4/+3
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| * ProjectSettings: fix category for per pixel transparency settingsRémi Verschelde2019-02-201-4/+3
* | GDScript: Remove unused `switch`, `case` and `do` CF keywordsRémi Verschelde2019-02-201-3/+0
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* Fix warnings seen with warnings=all and recent GCC 8.2.marxin2019-02-181-4/+10
* Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde2019-02-123-7/+7
* Merge pull request #25481 from hpvb/fix-ubsan-asan-reportsRémi Verschelde2019-02-121-2/+2
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| * Fix many asan and ubsan reported issuesHein-Pieter van Braam2019-01-301-2/+2
* | Be explicit about usage of GDScript testsRémi Verschelde2019-02-104-122/+5
* | [Core] Rename Matrix3 file to BasisAaron Franke2019-02-091-1/+1
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* Make recursive nature of iteration not fail.Juan Linietsky2019-01-242-5/+5
* Do not fail on recursive iteration. Not ideal but should work for now and not...Juan Linietsky2019-01-241-1/+2
* Avoid cyclic iteration check, fixes #24969Juan Linietsky2019-01-222-0/+13
* Sync controller mappings DB with SDL2 community repoRémi Verschelde2019-01-211-42/+191
* Donors: Remove GameDev.tv from splash screenRémi Verschelde2019-01-161-0/+0
* Fix some errors found by static analysisRémi Verschelde2019-01-161-17/+6
* GLES2: Make Nvidia flicker workaround opt-inRémi Verschelde2019-01-141-0/+3
* Repair String lstrip and rstrip.Ibrahn Sahir2019-01-071-0/+76
* Fixed out of bounds axis name accessWilson E. Alvarez2019-01-041-3/+5
* String[size()] should return a default constructed CharTypeHein-Pieter van Braam2019-01-041-0/+28
* Don't apply target_fps in editorTimo Schwarzer2019-01-031-1/+1