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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
4
-87
/
+189
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Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
10
-2998
/
+3
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SCons: Drop support for Python 2
Rémi Verschelde
2020-03-25
1
-4
/
+3
*
Move DocData and Collada out of their subfolders
Rémi Verschelde
2020-03-24
1
-2
/
+2
*
Remove unused classes and stray headers
Rémi Verschelde
2020-03-24
6
-5
/
+11
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
3
-4
/
+4
*
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-64
/
+24
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ScriptDebuggerRemote use threads
Fabio Alessandrelli
2020-03-08
1
-14
/
+3
*
Change when we can ERR_FAIL_COND and ERR_FAIL_CONV_V to static_assert
Mateo Dev .59
2020-03-04
1
-1
/
+1
*
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-03-01
2
-6
/
+6
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Rename `scancode` to `keycode`.
bruvzg
2020-02-25
2
-6
/
+6
*
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Renamed PlaneShape to WorldMarginShape
Andrea Catania
2020-02-27
1
-3
/
+3
*
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Merge pull request #36551 from AndreaCatania/navigation_destruction_flush
Rémi Verschelde
2020-02-26
1
-2
/
+4
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Flushes commands just before the navigation server is destroyed
Andrea Catania
2020-02-26
1
-2
/
+4
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
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/
*
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-23
1
-1
/
+1
*
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-21
1
-7
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
7
-36
/
+18
*
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
1
-1
/
+1
*
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-14
1
-0
/
+3
*
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-13
1
-3
/
+1
*
Implementation of 'struct' for shaders
Yuri Roubinsky
2020-02-11
1
-0
/
+3
*
More GIProbe work and fixes
Juan Linietsky
2020-02-11
1
-0
/
+4
*
Fix Vector3 ambiguities and out of bounds init.
bruvzg
2020-02-11
1
-2
/
+2
*
Rewrote large part of rendering, omni and spot shadows now work.
Juan Linietsky
2020-02-11
1
-0
/
+6
*
Yay very basic 3D (only white) finally shows.
Juan Linietsky
2020-02-11
1
-0
/
+1
*
Base 3D engine done, still untested, though.
Juan Linietsky
2020-02-11
1
-4
/
+0
*
Add runtime GLES2 / Vulkan context selection.
bruvzg
2020-02-11
1
-2
/
+2
*
Add static Vulkan loader.
bruvzg
2020-02-11
1
-1
/
+1
*
Moved the shader source compilation code outside RenderingDevice and Vulkan
Juan Linietsky
2020-02-11
1
-0
/
+2
*
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
1
-0
/
+10
*
Texture refactor
Juan Linietsky
2020-02-11
2
-7
/
+7
*
Refactored RID/RID_Owner to always use O(1) allocation.
Juan Linietsky
2020-02-11
1
-1
/
+0
*
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
1
-0
/
+21
*
Use modules_enabled.gen.h to improve inter dependency checks
Rémi Verschelde
2020-02-07
2
-7
/
+12
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Merge pull request #35418 from Calinou/project-manager-viewport-usage-2d
Rémi Verschelde
2020-01-31
1
-0
/
+2
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*
Use a cheaper viewport usage mode in the project manager
Hugo Locurcio
2020-01-21
1
-0
/
+2
*
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Improve the error message displayed when the PCK file can't be found
Hugo Locurcio
2020-01-28
1
-1
/
+1
*
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Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2020-01-26
1
-4
/
+7
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*
Sync pending VisualServer commands after ScriptServer finalization
Ignacio Etcheverry
2020-01-13
1
-0
/
+3
*
Ignore command line --build-solutions when not editing project
Rémi Verschelde
2020-01-13
1
-2
/
+6
*
Revert "Enable Vsync via Compositor by default"
Rémi Verschelde
2020-01-13
1
-1
/
+1
*
Be stricter on what's considered a scene path in CLI argument parsing
Hugo Locurcio
2020-01-10
1
-4
/
+15
*
Merge pull request #34968 from Calinou/enable-vsync-via-compositor
Rémi Verschelde
2020-01-10
1
-1
/
+1
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Enable Vsync via Compositor by default
Hugo Locurcio
2020-01-09
1
-1
/
+1
*
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Main: Prevent Project Manager-ception in editor
Rémi Verschelde
2020-01-10
1
-1
/
+8
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/
*
Merge pull request #34918 from vnen/gdscript-assign-op
Rémi Verschelde
2020-01-08
1
-0
/
+24
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*
GDScript: enable type checks on release mode
George Marques
2020-01-08
1
-0
/
+24
*
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Merge pull request #34913 from akien-mga/main-add-export-pack
Rémi Verschelde
2020-01-08
1
-13
/
+16
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