| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky | 2020-02-12 | 1 | -2/+1 |
| * | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Optimitzed area overlap checks | Andrea Catania | 2018-10-07 | 1 | -0/+1 |
| * | Improved code that handles collision shapes, fixes #21945 | Andrea Catania | 2018-10-06 | 1 | -1/+1 |
| * | Optimized in case is used just 1 shape with no transform | Andrea Catania | 2018-09-06 | 1 | -0/+1 |
| * | Fixed area overlap cleaning | Andrea Catania | 2018-04-09 | 1 | -2/+2 |
| * | Fixed physics server area cleaning | Andrea Catania | 2018-04-06 | 1 | -1/+1 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -2/+5 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -6/+8 |
| * | Bullet physics engine implementation | AndreaCatania | 2017-11-04 | 1 | -0/+169 |
