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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #40989 from madmiraal/fix-40739
Andrea Catania
2020-08-05
1
-2
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+1
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Reload Bullet space override modifier even when RigidBody is inactive.
Marcel Admiraal
2020-08-03
1
-2
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+1
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Fixes leak when creating bullet shape
Rafał Mikrut
2020-08-05
1
-0
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+1
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Revert "Allow Area2D and 3D mouse events without a collision layer"
Rémi Verschelde
2020-07-27
1
-1
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+1
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Merge pull request #40252 from AndreaCatania/flush
Rémi Verschelde
2020-07-27
11
-170
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+217
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- Enhanced the flush mechanism by flushing only needed thing.
Andrea Catania
2020-07-27
11
-170
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+217
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Ensure Bullet HeightMapShape3D data width and depth are at least 2.
Marcel Admiraal
2020-07-24
1
-0
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+3
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Use difference in position to check whether motion in Bullet is too close
Marcel Admiraal
2020-07-18
1
-5
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+10
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Fix overlappingObjects vector crash
volzhs
2020-07-14
1
-1
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+1
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Set isScratchedSpaceOverrideModificator to false when removing a
Marcel Admiraal
2020-07-12
1
-0
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+1
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Merge pull request #40193 from KoBeWi/dem_pikks
Rémi Verschelde
2020-07-11
1
-1
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+1
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Allow Area2D and 3D mouse events without a collision layer
Tomasz Chabora
2020-07-10
1
-1
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+1
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Add override keywords.
Marcel Admiraal
2020-07-10
3
-226
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+226
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Move Bullet physics query flush from Bullet space pre-tick callback to
Marcel Admiraal
2020-07-08
2
-5
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+7
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Merge pull request #39726 from AndreaCatania/add_body_impr_physics
Rémi Verschelde
2020-07-07
12
-71
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+204
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Optimized physics object spawn time and optimized shape usage when the shape ...
Andrea Catania
2020-06-24
12
-71
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+204
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Merge pull request #39735 from AndreaCatania/bullet_phy_add_api
Rémi Verschelde
2020-07-07
4
-15
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+33
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Added BulletPhysics APIs to return internal objects and fixed a typo.
Andrea Catania
2020-06-24
4
-15
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+33
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Clear a Bullet Area's overlappingObjects vector when removing an area
Marcel Admiraal
2020-07-06
1
-0
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+1
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Merge pull request #37350 from aaronfranke/force-impulse
Rémi Verschelde
2020-07-02
4
-27
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+27
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Refactor physics force and impulse code
Aaron Franke
2020-06-02
4
-27
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+27
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Merge pull request #39747 from nekomatata/fix-crash-space-query
Rémi Verschelde
2020-06-22
1
-0
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+4
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Fix crashes with invalid shapes in BulletPhysicsDirectSpaceState queries
PouleyKetchoupp
2020-06-22
1
-0
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+4
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Merge pull request #34236 from madmiraal/enable-bullet-debug
Rémi Verschelde
2020-06-21
1
-2
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+2
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Enable Bullet DEBUG on debug builds.
Marcel Admiraal
2020-04-01
1
-2
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+2
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Check for motion in cast_motion() before doing Bullet convexSweepTest().
Marcel Admiraal
2020-06-21
1
-6
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+12
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Merge pull request #39085 from madmiraal/fix-39059
Rémi Verschelde
2020-05-29
1
-1
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+1
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Correct Bullet's default Area angular damp value.
Marcel Admiraal
2020-05-27
1
-1
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+1
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-1
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+1
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Style: Fix unnecessary semicolons that confused clang-format
Rémi Verschelde
2020-05-19
1
-5
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+0
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
13
-97
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+187
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
2
-0
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+2
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
25
-158
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+0
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Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
1
-3
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+3
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Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
19
-224
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+120
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Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
1
-1
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+1
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Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
2
-46
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+114
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Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
2
-2
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+4
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Renamed plane's d to distance
Marcus Elg
2020-05-10
1
-1
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+1
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Better damping implementation for Bullet rigid bodies
PouleyKetchoupp
2020-04-27
4
-22
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+36
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Update to bullet master (2.90)
PouleyKetchoupp
2020-04-27
1
-0
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+1
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DocData: Skip unexposed classes
Rémi Verschelde
2020-04-20
3
-37
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+0
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Fix set_sleep_state in Bullet body direct state
PouleyKetchoupp
2020-04-14
2
-3
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+3
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Replace NULL with nullptr
lupoDharkael
2020-04-02
16
-89
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+89
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Merge pull request #37504 from qarmin/out_of_bound_cursor
Rémi Verschelde
2020-04-02
2
-0
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+7
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Fix out of bound array access caused by unassigned variable
Rafał Mikrut
2020-04-01
2
-0
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+7
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Merge pull request #37436 from akien-mga/doc-node-renames
Rémi Verschelde
2020-03-30
8
-57
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+57
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doc: Update classref with node renames
Rémi Verschelde
2020-03-30
8
-57
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+57
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SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-181
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+179
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
28
-587
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+587
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