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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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Fix multi-statement macro call not being covered.
J08nY
2018-10-08
2
-4
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+6
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Optimitzed area overlap checks
Andrea Catania
2018-10-07
10
-43
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+62
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Improved code that handles collision shapes, fixes #21945
Andrea Catania
2018-10-06
10
-144
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+109
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Improved trimesh stability
Andrea Catania
2018-10-05
1
-4
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+10
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Removed wrong equal vertex thresold to GJK solver
Andrea Catania
2018-10-05
1
-1
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+0
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Added correct allowed penetration parameter to cast motion API
Andrea Catania
2018-10-05
1
-1
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+1
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Fix mismatched class/struct definition warnings [-Wmismatched-tags]
Rémi Verschelde
2018-10-01
2
-2
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+2
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Fix warnings about wrong member initialization order [-Wreorder]
Rémi Verschelde
2018-09-28
8
-24
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+26
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SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-1
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+5
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Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
4
-10
/
+13
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Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...
Rémi Verschelde
2018-09-27
1
-2
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+0
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Corrected cast_motion query behaviour
Andrea Catania
2018-09-22
2
-6
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+9
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Added rayshape solver algorithm to soft body configurator fixes #22283 fixes ...
Andrea Catania
2018-09-22
3
-1
/
+70
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Added automatically set velocity when rigid is kinematic
Andrea Catania
2018-09-19
1
-1
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+4
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Added check to prevent contact signal to happen too early
Andrea Catania
2018-09-19
1
-21
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+23
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Add null check in godot result callback
muiroc
2018-09-16
1
-3
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+5
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Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-13
1
-1
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+1
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Misc. typos
luz.paz
2018-09-12
1
-1
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+1
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
8
-12
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+12
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Merge pull request #21921 from AndreaCatania/bugfix2
Rémi Verschelde
2018-09-10
3
-4
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+12
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Fiex bullet crash
Andrea Catania
2018-09-10
3
-4
/
+12
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Fix indentation in bullet SCsub
Poommetee Ketson
2018-09-10
1
-1
/
+1
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Fixed crash during raycast and CCD radius calculation
Andrea Catania
2018-09-07
2
-5
/
+13
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Merge pull request #21808 from AndreaCatania/optitri
Juan Linietsky
2018-09-07
12
-40
/
+101
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Fixing trimesh precision
Andrea Catania
2018-09-06
8
-4
/
+23
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Optimized in case is used just 1 shape with no transform
Andrea Catania
2018-09-06
7
-36
/
+78
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Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9
Andrea Catania
2018-09-07
1
-0
/
+2
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Fixed bullet area vs Trimesh shape overlap
Andrea Catania
2018-09-05
1
-11
/
+33
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Fixed crash if convex has 0 vertices
Andrea Catania
2018-08-29
1
-0
/
+3
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Initialise rays_found count in test_ray_separation.
Ibrahn Sahir
2018-08-29
1
-1
/
+1
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Fix build after c2a9cb34
Rémi Verschelde
2018-08-27
4
-16
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+5
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Correctly set safe_motion on cast_motion query Fixes: #21212
Andrea Catania
2018-08-26
1
-1
/
+3
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Added deprecated to joints un/used parameters
Andrea Catania
2018-08-26
4
-16
/
+33
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Merge pull request #21049 from AndreaCatania/joints
Rémi Verschelde
2018-08-24
5
-74
/
+13
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Improved 6DOF joint implementation, and removed useless function from cone joint
Andrea Catania
2018-08-15
5
-74
/
+13
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Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
3
-7
/
+9
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Added ray / shape / point / motion / rest cast exclusion of area and or body
Andrea Catania
2018-08-21
4
-30
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+103
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Merge pull request #20101 from panzergame/shape_margin
Rémi Verschelde
2018-08-21
4
-29
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+55
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Expose bullet shape margin to UI.
Tristan Porteries
2018-08-16
4
-29
/
+55
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Fixes to move and slide and ray separation, implement separation in Godot phy...
Juan Linietsky
2018-08-20
4
-6
/
+6
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Merge pull request #20908 from AndreaCatania/kiSlope
Juan Linietsky
2018-08-20
5
-5
/
+145
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Added ray shape and move_and_slide with snapping on 3D.
Andrea Catania
2018-08-19
5
-3
/
+143
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Improved move_and_slide function to stay on slope and fall on steep slope
Andrea Catania
2018-08-18
1
-2
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+2
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Bullet picking will now ignore objects without input_ray_pickable
John Teasdale
2018-08-19
1
-2
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+2
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Merge pull request #20381 from AndreaCatania/phymat_2
Juan Linietsky
2018-08-07
5
-76
/
+2
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Removed physics material combination mode. Added rough and absorbent paramete...
Andrea Catania
2018-08-07
5
-76
/
+2
*
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Fixed SoftBody pinned point offset calculation
Andrea Catania
2018-08-03
1
-1
/
+1
*
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Merge pull request #15643 from organicpencil/bullet_contact_impulse
Rémi Verschelde
2018-07-26
3
-4
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+12
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Expose PhysicsDirectBodyState.get_contact_impulse
Lee Pugh
2018-01-12
3
-4
/
+12
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Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
7
-35
/
+35
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