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Redot Engine – Multi-platform 2D and 3D game engine
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csg
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csg_shape.cpp
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*
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
1
-2
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+2
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Added some obvious errors explanations
qarmin
2019-09-25
1
-2
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+2
*
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Notify changes in properties that can be edited by 3D gizmos
Hugo Locurcio
2019-07-10
1
-0
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+8
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Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
1
-4
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+4
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Improve the CSG shape gizmo drawing
Hugo Locurcio
2019-07-05
1
-0
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+1
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Fix always true/false values
qarmin
2019-06-20
1
-5
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+3
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Resolve: #24682 CSGPolygon - weird end cap
Jason
2019-05-17
1
-0
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+3
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CSGMesh material and CSGShape inherits from GeometryInstance
Leonard Meagher
2019-04-11
1
-1
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+23
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Apply proper offset to CSGMesh material and smooth group
Leonard
2019-03-25
1
-4
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+4
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Fix CSGShape not updating on changing visibility
Andrii Doroshenko (Xrayez)
2019-02-10
1
-0
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+7
*
Make CSG Shape work with GIProbe, fixes #20465
Juan Linietsky
2019-01-27
1
-0
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+14
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Fix some errors found by static analysis
Rémi Verschelde
2019-01-16
1
-2
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+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Add support for collision layers and masks in CSG shapes
meditator
2018-12-15
1
-9
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+90
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Reverse bitangent on everythings to ensure default normal map behavriour is c...
Bastiaan Olij
2018-12-08
1
-12
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+1
*
Fix csgshape collider without object id
Aron Castro
2018-12-03
1
-0
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+2
*
Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
Rémi Verschelde
2018-11-20
1
-8
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+6
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Fixing tangent and binormal logic
Bastiaan Olij
2018-11-19
1
-8
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+6
*
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Adding UVs on end caps
Bastiaan Olij
2018-11-19
1
-3
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+34
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*
Adding mikkt tangent support to CSG objects
Bastiaan Olij
2018-11-17
1
-3
/
+124
*
Fix CSG shape generation with meshes without indices, fixes #23364
Juan Linietsky
2018-11-01
1
-2
/
+2
*
Added a fail condition to prevent a crash
Jean-François Michaud
2018-10-15
1
-0
/
+5
*
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-10-04
1
-1
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+1
*
Fix to make CSGBox the size that is entered in Width, Height and Depth instea...
jmf
2018-08-28
1
-4
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+4
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-4
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+0
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-14
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+14
*
Added path_local and path_continious_u properties to CSGPolygon
Bastiaan Olij
2018-07-07
1
-8
/
+70
*
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-27
1
-1
/
+1
*
Fix CSG issues when reparenting shape nodes.
Benjamin
2018-06-10
1
-0
/
+9
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Add missing copyright headers
Guilherme Felipe
2018-05-16
1
-0
/
+30
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Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-16
1
-9
/
+9
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Fix some enums missing its bind
Marcelo Fernandez
2018-05-08
1
-3
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+3
*
updated OAHashMap to use robinhood hashing
karroffel
2018-05-03
1
-2
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+2
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Add poly triangulation order check, ensures faces do not flip on different order
Juan Linietsky
2018-04-28
1
-27
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+33
*
-Changed how operators work, any shape can operate on any other
Juan Linietsky
2018-04-28
1
-112
/
+76
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Do not crash if the polygon is invalid
Juan Linietsky
2018-04-28
1
-0
/
+3
*
CSG Support for Godot!
Juan Linietsky
2018-04-27
1
-0
/
+2152