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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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*
Resolve bind poses from FBX clusters instead of FBX poses
bqqbarbhg
2024-04-25
1
-16
/
+81
*
Merge pull request #90894 from lyuma/animation_step_30
Rémi Verschelde
2024-04-24
1
-0
/
+1
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*
Set animation step from importers. Increase default step from 10 to 30 FPS.
Lyuma
2024-04-19
1
-0
/
+1
*
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fbx: Avoid name conflict with humanoid "Root" bone
Lyuma
2024-04-23
1
-1
/
+1
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/
*
Fix FBX and glTF when root nodes are skeleton bones
Lyuma
2024-04-17
1
-2
/
+5
*
Fix FBX texture path resolving
bqqbarbhg
2024-04-13
1
-2
/
+6
*
Enable FBX albedo factor when textures are bound
bqqbarbhg
2024-04-13
1
-1
/
+5
*
Fix FBX orthographic camera size
bqqbarbhg
2024-04-12
1
-1
/
+1
*
Fix FBX emission_texture copy-paste issue
bqqbarbhg
2024-04-12
1
-1
/
+1
*
Convert FBX material colors from linear to sRGB
bqqbarbhg
2024-04-12
1
-2
/
+2
*
Apply "Remove Immutable Tracks" after post-import.
Lyuma
2024-03-30
2
-4
/
+3
*
Fix method bindings in FBXDocument by making them virtual in GLTFDocument.
Lyuma
2024-03-15
2
-8
/
+7
*
Fix compilation errors when `DISABLE_DEPRECATED` is defined
398utubzyt
2024-02-28
1
-1
/
+1
*
Add new scene import option to import as Skeleton
Lyuma
2024-02-26
3
-1
/
+10
*
Add ufbx for FBX importing
K. S. Ernest (iFire) Lee
2024-02-23
16
-0
/
+3222
*
Remove ad-hoc FBX importer
Rémi Verschelde
2022-03-30
52
-14483
/
+0
*
Simplify FBX importer project settings registering
Haoyu Qiu
2022-03-29
2
-20
/
+7
*
Replace copies with constant refs
Aleksey Smirnov
2022-03-28
1
-5
/
+5
*
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
Adam Scott
2022-03-24
1
-0
/
+11
*
Use Filament specular models and parametrization
clayjohn
2022-02-22
1
-1
/
+1
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-26
/
+0
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+1
*
String: Add contains().
Anilforextra
2022-02-04
1
-1
/
+1
*
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-29
4
-6
/
+5
*
Fix crash on importing FBX file
Haoyu Qiu
2022-01-10
1
-2
/
+2
*
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
2
-2
/
+10
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
47
-94
/
+94
*
Fix various typos
luz paz
2022-01-02
1
-1
/
+1
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
2
-5
/
+5
*
Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-11-03
1
-1
/
+1
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*
Remove node_hrcr hack
kobewi
2021-10-28
1
-1
/
+1
*
|
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
10
-137
/
+84
*
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
2
-8
/
+8
*
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Refactored Node3D rotation modes
reduz
2021-10-25
1
-12
/
+12
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/
*
Add scene Post-Import Plugin support.
reduz
2021-10-15
4
-49
/
+17
*
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-10-14
1
-3
/
+0
*
Remove REST transform influence in skeleton bones
reduz
2021-10-13
2
-14
/
+7
*
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-7
/
+36
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
3
-9
/
+10
*
Use range iterators for `Map`
Lightning_A
2021-09-30
3
-23
/
+23
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-4
/
+0
*
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
1
-1
/
+1
*
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-17
1
-3
/
+3
*
Some work on double support
Aaron Franke
2021-08-09
2
-3
/
+3
*
Fix various typos with codespell
luz paz
2021-07-25
2
-2
/
+2
*
Use is_equal_approx in more places
Aaron Franke
2021-07-21
1
-2
/
+2
*
Misc cleanup of header includes
Rémi Verschelde
2021-07-15
3
-2
/
+4
*
Implement the ability to disable classes
reduz
2021-07-13
1
-1
/
+1
*
Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
Rémi Verschelde
2021-06-20
3
-6
/
+6
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*
Fix sub-optimal uses of is_equal_approx
Aaron Franke
2021-06-20
3
-6
/
+6
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