summaryrefslogtreecommitdiffstats
path: root/modules/gdscript/gdscript_cache.cpp
Commit message (Expand)AuthorAgeFilesLines
* GDScript: invalidate GDScriptParserRef when reloadingrune-scape2024-04-181-40/+64
* Merge pull request #85501 from /remove-packed-scene-cacheRémi Verschelde2024-02-251-79/+0
|\
| * Stop caching packed scenes in GDScript cacheJordyfel2023-11-291-79/+0
* | GDScript: Reintroduce binary tokenization on exportGeorge Marques2024-02-081-8/+47
|/
* Merge pull request #83039 from KoBeWi/it's_always_the_cacheRémi Verschelde2023-11-101-10/+15
|\
| * Fix GDScript cache assigning UID as scene pathkobewi2023-10-091-10/+15
* | Fix `GDScriptCache::get_full_script` eating parsing errors because of early exitMatthew Borkowski2023-10-181-1/+2
|/
* [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-261-1/+1
* GDScript: Add static analysis error reporting in GDScriptCache::get_full_scri...ocean (they/them)2023-07-071-1/+4
* Merge pull request #76954 from Rindbee/return-null-on-fail-load-scriptRémi Verschelde2023-06-191-1/+5
|\
| * Returns null and does not cache when the source code of the script fails to loadRindbee2023-06-151-1/+5
* | Style: Harmonize header includes in modulesRémi Verschelde2023-06-151-2/+3
|/
* Add support for static variables in GDScriptGeorge Marques2023-04-271-0/+10
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Cache script when reloading even if there's errors.Adam Scott2023-01-011-7/+1
* GDScript: Allow out of order member resolutionrune-scape2022-12-141-4/+10
* Fix `GDScriptCache::clear()` crash when clearing packed scenesAdam Scott2022-12-101-4/+2
* Fix `GDScriptCache` to not remove scripts/scenes individually when clearingAdam Scott2022-12-101-2/+20
* Add missing packed scene cache clear inside `GDScriptCache::clear()`Adam Scott2022-12-071-0/+5
* Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott2022-12-061-11/+19
* Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_fileRémi Verschelde2022-11-281-1/+0
|\
| * Add PackedScene::reload_from_file() overrideAdam Scott2022-11-281-1/+0
* | Fix cyclic reference base being loaded but not valid (which is ok)Adam Scott2022-11-271-1/+1
|/
* Fix singleton scene cyclic loadingAdam Scott2022-11-251-25/+0
* Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-impl...Rémi Verschelde2022-11-221-0/+25
|\
| * [godot#61386] Fix autoload scenes implicit typesAdam Scott2022-11-211-0/+25
* | [godot#68971] Fetch cached scene if it exists in `GDScriptCache`Adam Scott2022-11-211-1/+6
|/
* Merge pull request #68929 from adamscott/add-rename-checkRémi Verschelde2022-11-201-1/+1
|\
| * Add move_script check before executing logicAdam Scott2022-11-201-1/+1
* | GDScript: Cache scripts after parse errorrune-scape2022-11-201-4/+2
|/
* Fix empty text in editorrune-scape2022-11-201-5/+6
* Fix cyclic references in GDScript 2.0Adam Scott2022-11-181-13/+137
* GDScript compiler subclass bugfixesRune2022-11-131-7/+33
* Load/update GDScript from disk on load if cache mode is CACHE_MODE_IGNORERindbee2022-09-241-4/+10
* Fix for recurring check in gdscript_cach.cppVoylin2022-09-111-3/+1
* Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...bruvzg2022-07-071-1/+1
* Add a new HashSet templatereduz2022-05-201-3/+3
* Replace most uses of Map by HashMapreduz2022-05-161-2/+2
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-2/+1
* GDScript cache crashfix.K. S. Ernest (iFire) Lee2022-01-221-1/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Revert "Fix auto reload scripts on external change"Rémi Verschelde2021-12-101-9/+1
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-3/+3
* Merge pull request #49473 from cptchuckles/fix-auto-reload-scriptsRémi Verschelde2021-12-091-1/+9
|\
| * Fix auto reload scripts on external changeJonathan Gollnick2021-09-021-1/+9
* | GDScript: Set status on parsing steps beforehandGeorge Marques2021-10-061-4/+4
* | Avoid crash after a parsing error in GDScriptPedro J. Estébanez2021-09-111-9/+3
|/
* Fix crash when failing to load script from cachePouleyKetchoupp2021-08-161-0/+2
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-1/+1