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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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gltf
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gltf_document.cpp
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Disable mesh compression if vertex position.z is always 0
jsjtxietian
2024-04-10
1
-1
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+11
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Fix GLTFDocument.append_from_scene() crash on null node
aaronp64
2024-04-10
1
-0
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+1
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Merge pull request #89418 from lyuma/gltf_vertex_packing
Rémi Verschelde
2024-03-14
1
-64
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+138
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glTF importer now only stores vertices referenced by the indices per surface.
Lyuma
2024-03-13
1
-64
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+138
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Merge pull request #89356 from lyuma/vsk-gltf-sparse-accessors-4.3
Rémi Verschelde
2024-03-14
1
-47
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+191
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glTF export: morph targets are relative, so use zero as reference
Lyuma
2024-03-12
1
-34
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+32
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Update buffer view target handling, encode sparse accessors as vec3.
K. S. Ernest (iFire) Lee
2024-03-12
1
-39
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+185
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Merge pull request #89270 from Repiteo/enforce-typename-in-templates
Rémi Verschelde
2024-03-14
1
-2
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+2
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-2
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+2
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gltf export: Remove snapping and fix validation
Lyuma
2024-03-10
1
-52
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+86
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Fix wrong indexing when generating dummy tangents in GLTF import
clayjohn
2024-02-27
1
-1
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+1
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Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones
Rémi Verschelde
2024-02-27
1
-1
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+1
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Add new scene import option to import as Skeleton
Lyuma
2024-02-26
1
-1
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+1
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Merge pull request #88738 from clayjohn/mesh_compression-tangents
Rémi Verschelde
2024-02-27
1
-1
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+14
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Avoid singularity when generated tangents and validate that tangents are good...
clayjohn
2024-02-23
1
-1
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+14
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Move 3D-only resources to their own folder
Aaron Franke
2024-02-26
1
-1
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+1
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Add ufbx for FBX importing
K. S. Ernest (iFire) Lee
2024-02-23
1
-752
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+200
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Merge pull request #87371 from AThousandShips/size_err_check
Rémi Verschelde
2024-02-09
1
-9
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+9
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Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-9
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+9
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Merge pull request #83231 from aaronfranke/gltf-transform
Rémi Verschelde
2024-02-09
1
-47
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+37
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Fix desynced duplicate GLTFNode transform properties
Aaron Franke
2024-01-29
1
-47
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+37
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Merge pull request #87934 from aaronfranke/fix-gltf-bad-mesh-export
Rémi Verschelde
2024-02-08
1
-6
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+11
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Fix GLTF exporting invalid meshes and attempting to export gizmo meshes
Aaron Franke
2024-02-04
1
-6
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+11
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Fix crash when importing a GLTF file with a skeleton as the root
Aaron Franke
2024-02-04
1
-5
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+10
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Merge pull request #87775 from clayjohn/GLTF-export-ra-rg
Rémi Verschelde
2024-01-31
1
-1
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+0
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Remove workaround in GLTF exporter that double converts ra textures to rg
clayjohn
2024-01-30
1
-1
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+0
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Display values in vector/quaternion math function errors
Hugo Locurcio
2024-01-28
1
-6
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+6
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Misc changes to the GLTF module before audio PR
Aaron Franke
2024-01-11
1
-7
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+13
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Merge pull request #86016 from demolke/master
Rémi Verschelde
2024-01-08
1
-0
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+9
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Import step interpolation for loc/rot/scale from GLTF as nearest
demolke
2024-01-05
1
-0
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+9
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Add const lvalue ref to container parameters
Muller-Castro
2024-01-05
1
-1
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+1
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Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Rémi Verschelde
2024-01-04
1
-4
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+4
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Add const references detected by clang-tidy
Wilson E. Alvarez
2023-12-16
1
-4
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+4
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Merge pull request #86504 from lyuma/gltf_reimport_textures_merry_xmas
Rémi Verschelde
2024-01-02
1
-1
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+3
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gltf: fix three bugs which prevented extracted textures from being refreshed.
Lyuma
2023-12-25
1
-1
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+3
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Add export settings to the export dialog for GLTF
Aaron Franke
2023-12-30
1
-125
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+131
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Use the Blender file name instead of the generated GLTF file name
Aaron Franke
2023-11-09
1
-1
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+1
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Implement glTF compat version system for files from older Godot versions
Aaron Franke
2023-11-03
1
-6
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+31
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Enhance checks and user experience around tangents.
clayjohn
2023-11-01
1
-3
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+20
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Reimport bone attachment fixes:
Saracen
2023-10-27
1
-0
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+8
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Prevent godot crash from importing a certain kind of invalid gltf
jsjtxietian
2023-10-20
1
-3
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+9
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Replace `sanity` with `safety` for checks
A Thousand Ships
2023-10-08
1
-1
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+1
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Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-4
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+17
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Fix skeletons when generating multiple Godot scenes from one GLTF
Aaron Franke
2023-09-28
1
-8
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+6
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Merge pull request #81851 from aaronfranke/gltf-single-root
Rémi Verschelde
2023-09-26
1
-7
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+45
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GLTF: Add GODOT_single_root extension
Aaron Franke
2023-09-26
1
-7
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+45
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[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-26
1
-6
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+6
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Add error checks for DirAccess creation.
Saracen
2023-09-26
1
-0
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+2
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Fix gltf importer forcing vertex colors on all materials
Matias N. Goldberg
2023-09-24
1
-1
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+0
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Merge pull request #81264 from aaronfranke/gltf-node-name-camera
Rémi Verschelde
2023-09-16
1
-1
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+1
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