Commit message (Expand) | Author | Age | Files | Lines | |
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* | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 1 | -0/+3 |
* | SCons: Pass env to modules can_build method | Rémi Verschelde | 2018-05-30 | 1 | -1/+1 |
* | doc: Make all module docs self-contained | Rémi Verschelde | 2017-11-15 | 1 | -5/+4 |
* | Changed the doc class generation to individual files per class. It is also po... | Juan Linietsky | 2017-09-12 | 1 | -0/+6 |
* | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -2/+1 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -1/+2 |
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| * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -1/+1 |
* | | style: Fix PEP8 blank lines issues in Python files | Rémi Verschelde | 2016-11-01 | 1 | -3/+0 |
* | | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde | 2016-11-01 | 1 | -2/+2 |
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* | Remove trailing spaces | Rémi Verschelde | 2016-04-02 | 1 | -5/+5 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+11 |