| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge pull request #40993 from Calinou/doc-collision-layer-mask | Rémi Verschelde | 2020-08-31 | 1 | -1/+1 |
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| * | Reference the online documentation in collision layer/mask properties | Hugo Locurcio | 2020-08-03 | 1 | -1/+1 |
* | | Add link titles for all links in the class reference | Hugo Locurcio | 2020-08-31 | 1 | -1/+1 |
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* | Add override keywords. | Marcel Admiraal | 2020-07-10 | 1 | -6/+6 |
* | doc: Sync classref with current source | Rémi Verschelde | 2020-07-03 | 1 | -27/+11 |
* | Update GridMap to use Vector3i instead of three ints | Aaron Franke | 2020-07-02 | 4 | -73/+85 |
* | Remove unused class PaneDrag | Stijn Hinlopen | 2020-07-02 | 1 | -1/+0 |
* | Remove ToolButton in favor of Button | Hugo Locurcio | 2020-06-19 | 2 | -4/+6 |
* | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) | 2020-05-27 | 1 | -1/+0 |
* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 2 | -70/+134 |
* | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 1 | -0/+2 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 5 | -192/+0 |
* | Enforce use of bool literals instead of integers | Rémi Verschelde | 2020-05-14 | 1 | -2/+2 |
* | Revert "Renamed plane's d to distance" | Rémi Verschelde | 2020-05-10 | 1 | -2/+2 |
* | Renamed plane's d to distance | Marcus Elg | 2020-05-10 | 1 | -2/+2 |
* | Merge pull request #37717 from qarmin/world_fix | Rémi Verschelde | 2020-05-04 | 2 | -13/+13 |
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| * | Change non-existent World to World3D | qarmin | 2020-04-18 | 2 | -13/+13 |
* | | Rename InputFilter back to Input | Rémi Verschelde | 2020-04-28 | 1 | -1/+1 |
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* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 2 | -5/+5 |
* | Merge pull request #37436 from akien-mga/doc-node-renames | Rémi Verschelde | 2020-03-30 | 1 | -1/+1 |
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| * | doc: Update classref with node renames | Rémi Verschelde | 2020-03-30 | 1 | -1/+1 |
* | | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 2 | -2/+5 |
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* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 3 | -139/+139 |
* | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde | 2020-03-27 | 1 | -1/+1 |
* | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky | 2020-03-27 | 4 | -25/+25 |
* | Popups are now windows also (broken!) | Juan Linietsky | 2020-03-26 | 1 | -5/+5 |
* | Refactored input, goes all via windows now. | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 1 | -0/+1 |
* | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Merge pull request #37219 from RajatGoswami/missing-include-guards | Rémi Verschelde | 2020-03-23 | 1 | -0/+5 |
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| * | Adding missing include guards to header files identified by LGTM. | Rajat Goswami | 2020-03-23 | 1 | -0/+5 |
* | | Make file formatting comply with POSIX and Unix standards | Aaron Franke | 2020-03-21 | 1 | -1/+1 |
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* | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde | 2020-03-17 | 1 | -9/+9 |
* | Fix missing module editor icons | Andrii Doroshenko (Xrayez) | 2020-03-08 | 1 | -0/+0 |
* | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde | 2020-03-01 | 1 | -4/+4 |
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| * | Rename `scancode` to `keycode`. | bruvzg | 2020-02-25 | 1 | -4/+4 |
* | | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 1 | -27/+15 |
* | | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 1 | -1/+1 |
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* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 1 | -15/+15 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 2 | -8/+8 |
* | Modernized default 3D material, fixes material bugs. | Juan Linietsky | 2020-02-11 | 2 | -13/+14 |
* | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky | 2020-02-11 | 1 | -1/+1 |
* | Base 3D engine done, still untested, though. | Juan Linietsky | 2020-02-11 | 1 | -2/+1 |
* | Changes to material required to add custom shaders in RD renderer | Juan Linietsky | 2020-02-11 | 1 | -2/+0 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 1 | -1/+1 |
* | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania | 2020-02-10 | 2 | -20/+23 |
* | Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcut | Rémi Verschelde | 2020-02-10 | 2 | -2/+23 |
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| * | Implement zooming using Ctrl + Mouse wheel in the GridMap editor | Hugo Locurcio | 2019-11-27 | 2 | -2/+23 |
* | | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
* | | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |