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path: root/modules/gridmap/doc_classes/GridMap.xml
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* Fixed a typo in the docsPepito4682024-05-131-1/+1
| | | Fixed a typo in GridMap.xml where a 'See also' suggestion link to the wrong method.
* Update links to outdated asset library demosskyace652024-04-071-2/+2
| | | | | | Update links to outdated asset library demos Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
* Add keywords to improve search in the class referenceHugo Locurcio2024-02-221-1/+1
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* Documentation: Add support for deprecated/experimental messagesDanil Alexeev2024-02-151-2/+2
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* Cleanup MeshLibrary changed signalskobewi2023-08-191-0/+5
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* Unify and streamline connecting to Resource changeskobewi2023-07-171-2/+2
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Validate code tags in documentation for potential paramsYuri Sizov2023-04-261-5/+5
| | | | | | | Adds a check to make_rst to look for matches between the text inside of the [code][/code] tag and known param identifiers. Fixes most of what was revealed.
* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Change GridMap navigation_layers to be per mesh_library itemsmix82022-12-201-19/+1
| | | | Changes GridMap navigation_layers from a single bitmask for the entire GridMap to a bitmask for each item used in the mesh_library with a baked navmesh.
* Add GridMap collision_prioritysmix82022-12-191-0/+3
| | | | Adds property 'collision_priority' for all physics bodies of the entire GridMap.
* Fill random docskobewi2022-11-221-0/+4
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* Fix typos with codespellRémi Verschelde2022-09-301-1/+1
| | | | | | | Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though).
* Add GridMap function to change navigation map for baked navigation regionssmix82022-09-081-0/+14
| | | | | Adds function to change the navigation map for baked navigation regions. Before all cells with a baked navigation mesh were locked to the default navigation map of the world resource.
* Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`Micky2022-09-051-11/+10
| | | | | | | | | | | For both TileMap and GridMap: - `world_to_map` -> `local_to_map` - `map_to_world` -> `map_to_local` Also changes any mention of "world" in this context to "local" to avoid future confusion. Finally, updates the docs of both methods for consistency. In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
* Replace Array return types with TypedArray 2kobewi2022-08-231-2/+2
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* Expose Basis `set_orthogonal_index` method as a GridMap functionrafallus2022-08-201-1/+22
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* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-22/+22
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* Add navigation layer bitmask helper functionssmix82022-06-191-1/+16
| | | | Adds helper functions to work with the navigation layer bitmask.
* Remove unimplemented set_clip() methodkobewi2022-03-021-9/+0
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* Add GridMap.get_used_cells_by_itemHaoyu Qiu2022-02-161-0/+7
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* Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
| | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* Consider gridmap collisions in navigation bakerafallus2022-01-161-1/+1
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* Add physics material to GridMapkobewi2021-12-171-0/+3
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* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-2/+2
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* Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-12/+12
| | | | | | | - Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-80/+40
| | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-1/+1
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* Update documentation for Transform3DAaron Franke2021-06-031-2/+2
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* Allow Navigation to be more flexibleGilles Roudière2021-03-151-3/+3
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* Implement Navigation layersGilles Roudière2021-03-101-0/+3
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* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-0/+3
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* Added GridMap description to get_bake_meshes()Jack Linhart2021-02-251-0/+1
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* Document that GridMap doesn't support visual layers or cull masksHugo Locurcio2021-02-021-0/+1
| | | | See #40245.
* Link to demos from within the class referenceAaron Franke2020-10-011-0/+2
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* Merge pull request #40993 from Calinou/doc-collision-layer-maskRémi Verschelde2020-08-311-1/+1
|\ | | | | Reference the online documentation in collision layer/mask properties
| * Reference the online documentation in collision layer/mask propertiesHugo Locurcio2020-08-031-1/+1
| | | | | | | | See https://github.com/godotengine/godot-docs/pull/3863.
* | Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
|/ | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* doc: Sync classref with current sourceRémi Verschelde2020-07-031-27/+11
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* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
| | | | A few extra renames for classes which were missed in last week's PRs.
* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Merge pull request #33997 from akien-mga/doc-makerst-escapeRémi Verschelde2019-12-011-3/+0
|\ | | | | makerst: Escape default values using reST markup
| * makerst: Escape default values using reST markupRémi Verschelde2019-11-291-3/+0
| | | | | | | | | | Otherwise the docs would complain about values like "godot_" which reST tries to interpret as an identifier.
* | Docs: GridMap and MeshLibraryJames Westman2019-11-291-9/+23
|/ | | | | The only methods left to document are resource_changed, set_clip, and the methods dealing with baked meshes.
* doc: Sync classref with current sourceRémi Verschelde2019-10-261-0/+8
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* doc: Sync classref with current sourceRémi Verschelde2019-07-151-1/+1
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* doc: Remove null default values that can't be determinedRémi Verschelde2019-06-301-1/+1
| | | | Applying #30187.
* doc: Add default values to all propertiesRémi Verschelde2019-06-301-10/+10
| | | | Thanks to @bojidar-bg's impressive work in #29380.