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path: root/modules/gridmap/grid_map.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* GridMap: Fix physics_material propertyRicardo Buring2024-04-101-0/+1
* Move 3D-only resources to their own folderAaron Franke2024-02-261-1/+1
* Remove GridMap navigation_layers leftoversmix82023-11-281-1/+0
* Unify and streamline connecting to Resource changeskobewi2023-07-171-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Change GridMap navigation_layers to be per mesh_library itemsmix82022-12-201-6/+1
* Add GridMap collision_prioritysmix82022-12-191-1/+5
* Fix Navigation API abbreviations inconsistencysmix82022-12-171-3/+3
* Add GridMap function to change navigation map for baked navigation regionssmix82022-09-081-0/+4
* Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`Micky2022-09-051-2/+2
* Merge pull request #64173 from smix8/navigation_debug_gridmap_edgeconnections...Rémi Verschelde2022-09-011-0/+9
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| * Add Navigation Debug for GridMap edge connectionssmix82022-08-131-0/+9
* | Replace Array return types with TypedArray 2kobewi2022-08-231-2/+2
* | Expose Basis `set_orthogonal_index` method as a GridMap functionrafallus2022-08-201-0/+3
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* Add navigation layer bitmask helper functionssmix82022-06-191-1/+4
* Streamline Navigation layer function names.smix82022-06-151-1/+1
* Fix GridMap Navigation transforms and debugsmix82022-06-081-0/+1
* Add a new HashSet templatereduz2022-05-201-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-6/+15
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-1/+1
* Remove unimplemented set_clip() methodkobewi2022-03-021-8/+0
* Add GridMap.get_used_cells_by_itemHaoyu Qiu2022-02-161-0/+1
* Consider gridmap collisions in navigation bakerafallus2022-01-161-1/+3
* Merge pull request #56006 from KoBeWi/6yearslaterJFonS2022-01-061-0/+6
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| * Add physics material to GridMapkobewi2021-12-171-0/+6
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
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* Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-4/+4
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-3/+3
* Implement Navigation layersGilles Roudière2021-03-101-0/+4
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-2/+4
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-29/+25
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Update GridMap to use Vector3i instead of three intsAaron Franke2020-07-021-5/+14
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-9/+0
* Renaming of servers for coherency.Juan Linietsky2020-03-271-2/+2
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-5/+5
* - Integrated NavigationServer and Navigation2DServer.Andrea Catania2020-02-101-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove deprecated theme property from GridMapTomasz Chabora2019-11-271-5/+0
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLib...Michael Alexsander Silva Dias2018-08-221-1/+6
* Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-011-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15120 from AndreaCatania/gridmRémi Verschelde2018-01-031-0/+16
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| * Added layer and mask in the gridmap nodeAndreaCatania2017-12-281-0/+16
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Added baked light support for gridmaps.Juan Linietsky2017-12-181-1/+12
* Made built-in identifiers properly constant in shaders. Fixes #14449, closes ...Juan Linietsky2017-12-151-0/+5