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path: root/modules/gridmap/grid_map_editor_plugin.cpp
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* Update GridMap to use Vector3i instead of three intsAaron Franke2020-07-021-27/+30
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-2/+4
* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-1/+0
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-41/+78
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-104/+0
* Enforce use of bool literals instead of integersRémi Verschelde2020-05-141-2/+2
* Revert "Renamed plane's d to distance"Rémi Verschelde2020-05-101-2/+2
* Renamed plane's d to distanceMarcus Elg2020-05-101-2/+2
* Merge pull request #37717 from qarmin/world_fixRémi Verschelde2020-05-041-6/+6
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| * Change non-existent World to World3Dqarmin2020-04-181-6/+6
* | Rename InputFilter back to InputRémi Verschelde2020-04-281-1/+1
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* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Renaming of servers for coherency.Juan Linietsky2020-03-271-64/+64
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-1/+1
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-11/+11
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-5/+5
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-1/+1
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-0/+1
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde2020-03-011-4/+4
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| * Rename `scancode` to `keycode`.bruvzg2020-02-251-4/+4
* | Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-27/+15
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* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-15/+15
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-3/+3
* Modernized default 3D material, fixes material bugs.Juan Linietsky2020-02-111-9/+10
* Base 3D engine done, still untested, though.Juan Linietsky2020-02-111-2/+1
* Changes to material required to add custom shaders in RD rendererJuan Linietsky2020-02-111-2/+0
* Texture refactorJuan Linietsky2020-02-111-1/+1
* Merge pull request #33950 from Calinou/gridmap-editor-zoom-shortcutRémi Verschelde2020-02-101-2/+22
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| * Implement zooming using Ctrl + Mouse wheel in the GridMap editorHugo Locurcio2019-11-271-2/+22
* | Merge pull request #34706 from KoBeWi/grindputRémi Verschelde2020-01-011-2/+3
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| * | Don't handle Gridmap input when have no effectTomasz Chabora2019-12-301-2/+3
* | | Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
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* / Makes more editor strings translatableHaoyu Qiu2019-12-301-1/+1
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* Fixed cases where labels with autowrap can overflow the editor uiPouleyKetchoupp2019-11-041-0/+1
* Merge pull request #32915 from Nehluxhes/gridmap_scalingRémi Verschelde2019-10-251-68/+71
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| * Mesh preview now scales + grid update on cell size changeNehluxhes2019-10-211-68/+71
* | Merge pull request #32991 from Chaosus/fix_bug2Rémi Verschelde2019-10-221-1/+3
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| * | Fix gridmap error spam at startupYuri Roubinsky2019-10-221-1/+3
* | | Merge pull request #32969 from Nehluxhes/palette_vanishRémi Verschelde2019-10-221-4/+1
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| * | Fix gridmap palette remaining invisibleNehluxhes2019-10-211-4/+1
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* / Disable gridmap selection actions when nothing is selectedNehluxhes2019-10-181-1/+6
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* Merge pull request #31974 from YeldhamDev/tilegrid_map_fixesRémi Verschelde2019-09-241-25/+8
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| * Small fixes for the Tile/GridMap editorsMichael Alexsander Silva Dias2019-09-041-28/+9
* | Merge pull request #32095 from KoBeWi/silly_userRémi Verschelde2019-09-201-0/+3
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| * | Properly remove GridMap node from editor on undoTomasz Chabora2019-09-111-0/+3
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* / Add informational messages to various editorsMichael Alexsander Silva Dias2019-09-041-3/+16
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* Merge pull request #31338 from Calinou/reorganize-menusRémi Verschelde2019-08-131-1/+1
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| * Reorganize various menus for consistency and concisenessHugo Locurcio2019-08-131-1/+1
* | Fix GridMap list text not expanding when palette is resizedXenoamor2019-08-121-3/+5
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