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path: root/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
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* Cleanup C# projects, code quality & stylePaul Joannon2024-02-271-1/+1
| | | | | | | | | | | | | | | | | | | | | New rules: - Do not silence CA1805 any more - Limit where we silence CA1707, CA1711, CA1720 - Enforce severity=warning for IDE0040 - Enforce Allman style braces - Enforce naming conventions (IDE1006 is still severity=suggestion) Fixes: - Fix REFL045, CS1572, CS1573 - Suppress CS0618 when generating `InvokeGodotClassMethod` - Fix indent when generating GD_constants.cs - Temporarily silence CS1734 in generated code - Fix a lot of naming rule violations Misc.: - Remove ReSharper comments for RedundantNameQualifier - Remove suppression attributes for RedundantNameQualifier - Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
* C#: Enable nullable environment for `GodotTools`Thaddeus Crews2024-02-131-5/+11
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* C#: Upgrade TFM for `net472` and some `netstandard2.0` projectsThaddeus Crews2024-01-061-1/+1
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* Fix C# style with `dotnet format`Raul Santos2022-08-271-1/+1
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* Fixed opening new instances of VS 2022 while a instance is already openDensorius2022-02-041-1/+1
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* Add Visual Studio 2022 support with fallback to 2019Densorius2022-02-041-2/+21
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* Commit other files changed by file_format.shAaron Franke2020-07-131-1/+1
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* C#: Add VisualStudio supportIgnacio Etcheverry2020-06-151-0/+270