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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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editor
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editor_internal_calls.cpp
Commit message (
Expand
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Author
Age
Files
Lines
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-12-14
1
-89
/
+50
*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
C#: Rewrite GodotTools messaging protocol
Ignacio Etcheverry
2020-05-09
1
-0
/
+8
*
Mono/C#: Allow debugging exported games
Ignacio Etcheverry
2020-04-22
1
-5
/
+5
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-9
/
+9
*
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-21
1
-7
/
+7
*
Mono/C#: Fix error when parsing nested generics
Ignacio Etcheverry
2020-01-20
1
-1
/
+8
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
1
-0
/
+1
*
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
Ignacio Etcheverry
2019-12-21
1
-0
/
+14
*
Mono/C#: Several android fixes
Ignacio Etcheverry
2019-12-04
1
-4
/
+3
*
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-13
1
-6
/
+6
*
C#: Fix detection of outdated release Godot API assemblies
Ignacio Etcheverry
2019-10-11
1
-25
/
+26
*
Fix missing method for internal_MonoWindowsInstallRoot
Ignacio Etcheverry
2019-09-07
1
-0
/
+1
*
Mono: Fix OSX build due to invalid function call
Rémi Verschelde
2019-08-27
1
-1
/
+1
*
C#: Add Ide Connection library and server for the editor
Ignacio Etcheverry
2019-08-04
1
-1
/
+18
*
Mono: Better handling of missing/outdated API assemblies
Ignacio Etcheverry
2019-07-14
1
-17
/
+7
*
Mono: Add old TTRs to GodotTools
Ignacio Etcheverry
2019-07-11
1
-6
/
+14
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
1
-0
/
+429