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* C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry2022-08-229-46/+358
* C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry2022-08-2210-186/+136
* C#: Ensure native handles are freed after switch to .NET CoreIgnacio Roldán Etcheverry2022-08-229-11/+170
* C#: Add initial implementation of source generator for script membersIgnacio Roldán Etcheverry2022-08-228-145/+92
* C#: Code cleanup and greatly reduce use of C# pointersIgnacio Roldán Etcheverry2022-08-2238-1210/+1986
* C#: Begin move to .NET CoreIgnacio Roldán Etcheverry2022-08-2230-931/+1550
* C#: Restructure code prior move to .NET CoreIgnacio Roldán Etcheverry2022-08-2228-240/+1315
* C#: Re-write GD and some other icalls as P/InvokeIgnacio Roldán Etcheverry2022-08-2212-539/+414
* C#: Re-write Array, Dictionary, NodePath, String icalls as P/InvokeIgnacio Roldán Etcheverry2022-08-2212-858/+857
* C#: Remove DynamicGodotObject/Object.DynamicObjectIgnacio Roldán Etcheverry2022-08-225-359/+0
* C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry2022-08-2235-1058/+4180
* vector4 distance_squared_to and update csharpantonWetzel2022-08-091-5/+107
* Various fixes to C# documentationRaul Santos2022-08-075-8/+16
* Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#Aaron Franke2022-08-033-17/+17
* Fix consistency of translated/scaled/rotated in Transform2D and Transform3DFabian Keller2022-08-022-15/+100
* C#: Remove unused `Transform2D.ScaleBasis` methodRaul Santos2022-08-011-8/+0
* Rename math 'phi' arguments to 'angle' in C#Raul Santos2022-08-015-14/+14
* create vector4, vector4i and projection for csharpantonWetzel2022-07-314-0/+2255
* Merge pull request #63656 from raulsntos/fix-signal-bind-csharpRémi Verschelde2022-07-311-2/+2
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| * Fix Callable calls in mono moduleRaul Santos2022-07-291-2/+2
* | Fix TranslatedLocal method in C# affecting the original transformAaron Franke2022-07-301-3/+3
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* Merge pull request #63049 from Faless/mp/4.x_as_moduleRémi Verschelde2022-07-281-5/+5
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| * [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli2022-07-261-5/+5
* | Merge pull request #57698 from bluenote10/feature/rename_translated_to_transl...Rémi Verschelde2022-07-282-2/+2
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| * rename translate(d) to translate(d)_local in Transform 2D/3DFabian Keller2022-07-162-2/+2
* | Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-0/+5
* | Rename `epsilon` to `tolerance` in the `Plane::has_point` methodYuri Rubinsky2022-07-211-4/+4
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* Fix documentation for C# Vector2/3i classes.Lerg2022-07-132-2/+2
* Merge pull request #62805 from raulsntos/csharp-rpcRémi Verschelde2022-07-073-17/+44
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| * C#: New `RPCAttribute`Raul Santos2022-07-073-17/+44
* | C#: Add `BezierInterpolate` methodRaul Santos2022-07-063-6/+72
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* implement bone renamer in importerSilc Renew2022-07-012-0/+23
* Adding print_rich for printing with BBCodeVoylin2022-06-292-0/+46
* Fix Lerp documentation and implement RangeLerpPaul Joannon2022-06-161-3/+22
* Added documentation comments to the .NET libraryJoshua Quinones2022-06-1112-0/+89
* Support explicit values in flag properties, add C# flags supportRaul Santos2022-06-031-0/+5
* Replace most uses of Map by HashMapreduz2022-05-161-2/+2
* Core: Rename math 'phi' arguments to 'angle'Rémi Verschelde2022-05-055-12/+12
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-1/+1
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-1/+1
* Fix Slerp C# docs and add test cases for vectors in the same directionAaron Franke2022-03-122-4/+6
* Remove VARIANT_ARG* macrosreduz2022-03-091-1/+1
* Implement `Deconstruct` methods for C# vectorsBerke Kocaoğlu2022-03-064-0/+38
* Implement cubic_interpolate() as MathFunc for refactoringSilc 'Tokage' Renew2022-02-123-27/+27
* Merge pull request #57076 from IgorKordiukiewicz/fix-mono-string-capitalizeIgnacio Roldán Etcheverry2022-02-081-1/+46
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| * String.Capitalize() in C# now matches the behaviour of String::capitalize() i...Igor Kordiukiewicz2022-01-231-1/+46
* | Allow C# Vector2/3 slerp values to have any lengthAndrew Jacob2022-02-072-25/+24
* | Rename C# `IsSubsequenceOfI` to `IsSubsequenceOfN`Raul Santos2022-01-271-2/+2
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* Fix marshaling values of generic Godot DictionaryRaul Santos2022-01-122-1/+11
* Update copyright statements to 2022Rémi Verschelde2022-01-0311-22/+22