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* Fix copyright headers referring to GodotSpartan3222024-10-274-8/+8
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-114-0/+8
* Rebrand Godot to RedotRandolph W. Aarseth II2024-10-111-2/+2
* CI: Update `clang-format` pre-commit hook to 19.1.0Rémi Verschelde2024-09-261-1/+1
* C#: Use `char *` with CoreCLR/MonoVM APIsRaul Santos2024-09-171-5/+5
* C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT failsRaul Santos2024-09-162-12/+166
* [C#] Unexpose `GodotSharp`A Thousand Ships2024-05-042-16/+3
* [.NET] Disable output embedding on macOS, move it to the advanced options on ...bruvzg2024-04-091-0/+2
* Add methods to get argument count of methodsA Thousand Ships2024-03-102-0/+3
* Improve handling of generic C# typesRaul Santos2024-02-082-1/+4
* Merge pull request #87679 from raulsntos/dotnet/remove-unusedRémi Verschelde2024-01-301-7/+0
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| * C#: Remove unused codeRaul Santos2024-01-281-7/+0
* | C#: Fix not assigning `runtime_initialized` when initializing with AOT.Zae2024-01-261-0/+1
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* [iOS] Fix dotnet export.bruvzg2023-11-161-0/+2
* Merge pull request #78157 from RedworkDE/net-shutting-down-abruptlyRémi Verschelde2023-10-311-6/+0
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| * C#: Fix crash with `DisposablesTracker_OnGodotShuttingDown`RedworkDE2023-06-131-6/+0
* | C#: Allow exporting games without C#Raul Santos2023-10-162-4/+17
* | Add C# iOS supportAndreia Gaita2023-10-093-214/+12
* | [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-261-1/+1
* | Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-supportRémi Verschelde2023-09-251-1/+1
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| * | C#: Abstract script class support398utubzyt2023-09-151-1/+1
* | | C#: make C# static methods accessible.Zae2023-09-202-0/+3
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* | Show alert if .NET assemblies dir does not existRaul Santos2023-08-031-0/+6
* | C#: Remove old and unused android support code for monoRedworkDE2023-06-284-824/+1
* | C#: Fix editor integration breaking and causing error spam when reloading ass...RedworkDE2023-06-214-4/+31
* | Style: Harmonize header includes in modulesRémi Verschelde2023-06-155-29/+31
* | C#: Unify project name handling and fix issues with the handling of some spec...RedworkDE2023-06-141-17/+3
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* C#: Add global class supportRaul Santos2023-05-293-13/+11
* C#: Mostly fix hash of ManagedCallableRedworkDE2023-05-182-0/+3
* C#: Fix editor crashing without a message when .NET is not installedRedworkDE2023-02-231-1/+9
* Refactor ProjectSetting overridesJuan Linietsky2023-01-131-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-059-261/+261
* C#: Remove need for reflection to invoking callable delegatesIgnacio Roldán Etcheverry2022-10-301-1/+1
* C#: Fix module builds for Windows 32-bit with mingw-w64Ignacio Roldán Etcheverry2022-09-082-6/+6
* C#: Replace libnethost dependency to find hostfxrIgnacio Roldán Etcheverry2022-09-071-71/+30
* Rename String `plus_file` to `path_join`Aaron Franke2022-08-291-10/+10
* Merge pull request #65049 from paulloz/dotnet/win10-exportIgnacio Roldán Etcheverry2022-08-291-2/+2
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| * Fix .NET export template compilation on Windows 10Paul Joannon2022-08-291-2/+2
* | Fix .NET exporting in LinuxRaul Santos2022-08-281-3/+3
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* Avoid trying to load non-existent assemblyRaul Santos2022-08-221-0/+4
* C#: Replace P/Invoke with delegate pointersIgnacio Roldán Etcheverry2022-08-222-6/+12
* C#: Use custom project setting for C# project files nameIgnacio Roldán Etcheverry2022-08-221-7/+11
* C#: Add source generator for method listIgnacio Roldán Etcheverry2022-08-221-1/+1
* C#: Add source generator for signals as eventsIgnacio Roldán Etcheverry2022-08-223-17/+11
* C#: Re-implement assembly reloading with ALCsIgnacio Roldán Etcheverry2022-08-224-87/+57
* C#: Initial NativeAOT supportIgnacio Roldán Etcheverry2022-08-222-20/+87
* C#: Re-introduce exception logging and error stack traces in editorIgnacio Roldán Etcheverry2022-08-223-32/+29
* C#: Ensure we only create one CSharpScript per typeIgnacio Roldán Etcheverry2022-08-222-71/+3
* C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry2022-08-221-3/+25
* C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry2022-08-224-63/+257