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path: root/modules/mono/mono_gd/gd_mono_marshal.cpp
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* [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg2020-09-031-38/+0
* Fix Mono PackedArray MarshallingDaniel Doran2020-07-051-16/+16
* Merge pull request #40137 from neikeq/fix-clangtidy-warnings-monoRémi Verschelde2020-07-051-125/+184
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| * Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry2020-07-051-125/+184
* | fix crash when pass null in print array in GD.printendlesstravel2020-07-031-0/+4
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* return boxed long when marshalling a godot int to mono runtime in dynamic con...Michael Belousov2020-06-171-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* C#: Revert marshalling of IDictionary/IEnumerable implementing typesIgnacio Etcheverry2020-04-231-123/+153
* Mono/C#: Allow exporting System.Array of type Godot.ObjectIgnacio Etcheverry2020-04-221-0/+31
* Replace NULL with nullptrlupoDharkael2020-04-021-21/+21
* [Mono] Marshaling for Vector2i, Vector3i, and Rect2iAaron Franke2020-03-171-0/+45
* Fix C# bindings after recent breaking changesIgnacio Etcheverry2020-03-171-71/+297
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-19/+19
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-70/+70
* Remove duplicate ERR_PRINT macro.Marcel Admiraal2020-02-051-1/+1
* Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'Ignacio Etcheverry2020-01-021-18/+66
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Mono/C#: Fix Variant -> MonoString* when type is Variant:NILIgnacio Etcheverry2019-12-191-0/+2
* Mono/C#: Several android fixesIgnacio Etcheverry2019-12-041-0/+2
* Mono/C#: WebAssembly supportIgnacio Etcheverry2019-11-131-4/+5
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'Ignacio Etcheverry2019-08-091-13/+8
* Re-write mono module editor code in C#Ignacio Etcheverry2019-07-051-14/+22
* Android build and export for the mono moduleIgnacio Etcheverry2019-06-031-1/+1
* Fix C# build error in MarshalUtils debug codeIgnacio Etcheverry2019-05-211-16/+8
* C#: Marshalling support for IEnumerable<> and IDictionary<,>Ignacio Etcheverry2019-05-181-92/+150
* C#: Support resource type hint in exported arraysIgnacio Etcheverry2019-04-291-3/+11
* C#: Support type hints for exported ArraysIgnacio Etcheverry2019-04-061-15/+33
* C#: Add marshalling support for IEnumerable and IDictionaryIgnacio Etcheverry2019-04-061-14/+78
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-39/+39
* Fix Godot.Reference marshalling from MonoObject* to VariantIgnacio Etcheverry2019-02-141-1/+5
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Reduce String CoWHein-Pieter van Braam2018-12-161-1/+1
* C#: Improve tool script support and fix reloading issuesIgnacio Etcheverry2018-11-301-12/+13
* C#: Optimize struct marshallingIgnacio Etcheverry2018-10-171-124/+193
* Add Array and Dictionary wrapper classes to C#Ignacio Etcheverry2018-07-201-73/+100
* Style: Format code with clang-format 6.0.1Rémi Verschelde2018-07-181-1/+1
* Mono: Pending exceptions and cleanupIgnacio Etcheverry2018-07-041-8/+12
* Mono: Null checks when marshaling from MonoArray* and managed DictionaryIgnacio Etcheverry2018-06-051-0/+19
* Reduce allocations when converting mono arrays to pool arraysCarter Anderson2018-05-201-9/+16
* remove an unneeded marshalling functionPaul Joannon2018-01-181-10/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Mono: Add properties support in scriptsIgnacio Etcheverry2018-01-041-7/+7
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Marshal NULL MonoString* as empty Godot stringIgnacio Etcheverry2017-12-241-2/+3
* Mono: Fix compiler error with Variant::operator AABB()Ignacio Etcheverry2017-11-181-1/+1
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-8/+8
* Use mono_gc_wbarrier_set_arrayref for Array marshallingIgnacio Etcheverry2017-11-011-1/+1
* Export attribute fixes and improvementsIgnacio Etcheverry2017-10-171-1/+15
* Fix wrong array indexIgnacio Etcheverry2017-10-101-6/+6
* Fix getting struct elements from MonoArray (#11978)Ignacio Etcheverry2017-10-101-3/+3