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Redot Engine – Multi-platform 2D and 3D game engine
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mono
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mono_gd
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gd_mono_marshal.cpp
Commit message (
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Author
Age
Files
Lines
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-38
/
+0
*
Fix Mono PackedArray Marshalling
Daniel Doran
2020-07-05
1
-16
/
+16
*
Merge pull request #40137 from neikeq/fix-clangtidy-warnings-mono
Rémi Verschelde
2020-07-05
1
-125
/
+184
|
\
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*
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-07-05
1
-125
/
+184
*
|
fix crash when pass null in print array in GD.print
endlesstravel
2020-07-03
1
-0
/
+4
|
/
*
return boxed long when marshalling a godot int to mono runtime in dynamic con...
Michael Belousov
2020-06-17
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
C#: Revert marshalling of IDictionary/IEnumerable implementing types
Ignacio Etcheverry
2020-04-23
1
-123
/
+153
*
Mono/C#: Allow exporting System.Array of type Godot.Object
Ignacio Etcheverry
2020-04-22
1
-0
/
+31
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-21
/
+21
*
[Mono] Marshaling for Vector2i, Vector3i, and Rect2i
Aaron Franke
2020-03-17
1
-0
/
+45
*
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
1
-71
/
+297
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-19
/
+19
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-70
/
+70
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Mono/C#: Make 'GD.Print' and its variants fallback to 'ToString()'
Ignacio Etcheverry
2020-01-02
1
-18
/
+66
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL
Ignacio Etcheverry
2019-12-19
1
-0
/
+2
*
Mono/C#: Several android fixes
Ignacio Etcheverry
2019-12-04
1
-0
/
+2
*
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-11-13
1
-4
/
+5
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-09
1
-13
/
+8
*
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-05
1
-14
/
+22
*
Android build and export for the mono module
Ignacio Etcheverry
2019-06-03
1
-1
/
+1
*
Fix C# build error in MarshalUtils debug code
Ignacio Etcheverry
2019-05-21
1
-16
/
+8
*
C#: Marshalling support for IEnumerable<> and IDictionary<,>
Ignacio Etcheverry
2019-05-18
1
-92
/
+150
*
C#: Support resource type hint in exported arrays
Ignacio Etcheverry
2019-04-29
1
-3
/
+11
*
C#: Support type hints for exported Arrays
Ignacio Etcheverry
2019-04-06
1
-15
/
+33
*
C#: Add marshalling support for IEnumerable and IDictionary
Ignacio Etcheverry
2019-04-06
1
-14
/
+78
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-39
/
+39
*
Fix Godot.Reference marshalling from MonoObject* to Variant
Ignacio Etcheverry
2019-02-14
1
-1
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Reduce String CoW
Hein-Pieter van Braam
2018-12-16
1
-1
/
+1
*
C#: Improve tool script support and fix reloading issues
Ignacio Etcheverry
2018-11-30
1
-12
/
+13
*
C#: Optimize struct marshalling
Ignacio Etcheverry
2018-10-17
1
-124
/
+193
*
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-20
1
-73
/
+100
*
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-18
1
-1
/
+1
*
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-07-04
1
-8
/
+12
*
Mono: Null checks when marshaling from MonoArray* and managed Dictionary
Ignacio Etcheverry
2018-06-05
1
-0
/
+19
*
Reduce allocations when converting mono arrays to pool arrays
Carter Anderson
2018-05-20
1
-9
/
+16
*
remove an unneeded marshalling function
Paul Joannon
2018-01-18
1
-10
/
+6
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-04
1
-7
/
+7
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Marshal NULL MonoString* as empty Godot string
Ignacio Etcheverry
2017-12-24
1
-2
/
+3
*
Mono: Fix compiler error with Variant::operator AABB()
Ignacio Etcheverry
2017-11-18
1
-1
/
+1
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-8
/
+8
*
Use mono_gc_wbarrier_set_arrayref for Array marshalling
Ignacio Etcheverry
2017-11-01
1
-1
/
+1
*
Export attribute fixes and improvements
Ignacio Etcheverry
2017-10-17
1
-1
/
+15
*
Fix wrong array index
Ignacio Etcheverry
2017-10-10
1
-6
/
+6
*
Fix getting struct elements from MonoArray (#11978)
Ignacio Etcheverry
2017-10-10
1
-3
/
+3
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