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* Improve & fix Mono buildPedro J. Estébanez2021-06-132-2/+2
* Merge pull request #49123 from aaronfranke/it-is-timeRémi Verschelde2021-06-121-2/+2
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| * Add Time singletonAaron Franke2021-06-111-2/+2
* | Rename Reference to RefCountedPedro J. Estébanez2021-06-114-14/+14
* | Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-115-6/+6
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* Rename Quat to QuaternionMarcel Admiraal2021-06-045-29/+29
* Rename Variant TRANSFORM to TRANSFORM3DAaron Franke2021-06-033-11/+11
* Rename Transform to Transform3D in coreAaron Franke2021-06-034-18/+18
* Replace remaining uses of `NULL` with `nullptr`Rémi Verschelde2021-04-291-4/+4
* Remove uses of `auto` for better readability and online code reviewsHugo Locurcio2021-04-261-2/+2
* C#: Fix `double` casting in wasm m2n trampolinesIgnacio Roldán Etcheverry2021-04-171-1/+1
* Mono: Fix Android build after #46900Rémi Verschelde2021-03-181-1/+1
* Replace malloc's with Godot's memalloc macroEv1lbl0w2021-03-131-2/+2
* Merge pull request #46174 from xill47/mono-appdomain-unhandled-exception-eventRémi Verschelde2021-03-082-2/+14
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| * Added mono_unhandled_exception call to unhandled_exception hookIlya Kuznetsov2021-03-082-2/+14
* | Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry2021-03-065-69/+63
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* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-082-4/+2
* Merge pull request #45315 from RandomShaper/modernize_threadRémi Verschelde2021-01-311-9/+9
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| * Modernize ThreadPedro J. Estébanez2021-01-291-9/+9
* | Merge pull request #45029 from neikeq/issue-40023Rémi Verschelde2021-01-262-5/+12
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| * C#: Fix System.Collections.Generic.List marshallingIgnacio Etcheverry2021-01-082-5/+12
* | Cleanup: Remove executable bit from files which don't need itRémi Verschelde2021-01-192-0/+0
* | C # mono supports Unicode codemagian11272021-01-194-11/+11
* | CI: Update to clang-format 11 and apply ternary operator changesRémi Verschelde2021-01-122-14/+14
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* Update copyright statements to 2021Rémi Verschelde2021-01-0134-68/+68
* Fix missed renamings from empty() to is_empty()Rémi Verschelde2020-12-291-1/+1
* Rename empty() to is_empty()Marcel Admiraal2020-12-282-11/+11
* Merge pull request #44105 from neikeq/mono-wasm-m2n-hookRémi Verschelde2020-12-174-2/+363
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| * Mono: Make Godot provide its own WASM m2n trampolinesIgnacio Etcheverry2020-12-144-2/+363
* | Tweak log file names for consistency between Mono and non-Mono logsHugo Locurcio2020-12-061-3/+3
* | Merge pull request #44106 from neikeq/mono-invoke-no-params-boxingRémi Verschelde2020-12-0610-654/+724
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| * | Don't box params on Native->C# calls with Variant paramsIgnacio Etcheverry2020-12-0610-654/+724
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* / Fix unhandled exception re-thrown in the editorIgnacio Etcheverry2020-12-051-0/+1
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* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-1614-17/+0
* Variant: Rename Type::_RID to Type::RIDRémi Verschelde2020-11-092-7/+7
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-0713-18/+18
* C#: Fix custom event signals crash on hot-reloadIgnacio Etcheverry2020-10-261-2/+0
* Refactor MethodBind to use variadic templatesreduz2020-10-182-2/+2
* iOS: RefactoringSergey Minakov2020-10-021-2/+1
* Add mono log message to error for fatal errorsTom Daffin2020-09-131-9/+16
* C#: Fix endless reload loop if project has unicode charsIgnacio Etcheverry2020-09-081-1/+1
* Merge pull request #41748 from neikeq/issue-41712Rémi Verschelde2020-09-041-2/+6
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| * Fix 'Parameter "assembly" is null' errorIgnacio Etcheverry2020-09-041-2/+6
* | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg2020-09-032-59/+5
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* Fix clang-tidy warnings due to semicolon after mono module macrosIgnacio Etcheverry2020-08-301-8/+13
* Pop from front to avoid infinite loop with nested classesNhiqill2020-07-271-1/+1
* Fix Mono PackedArray MarshallingDaniel Doran2020-07-051-16/+16
* Merge pull request #40137 from neikeq/fix-clangtidy-warnings-monoRémi Verschelde2020-07-0514-286/+447
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| * Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry2020-07-0514-286/+447
* | fix crash when pass null in print array in GD.printendlesstravel2020-07-031-0/+4
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