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path: root/modules/multiplayer/multiplayer_spawner.cpp
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* [MP] Fix MultiplayerSpawner not connecting to child_entered_tree.Fabio Alessandrelli2023-02-121-0/+18
* [MP] Fix nested spawning during "ready".Fabio Alessandrelli2023-01-171-6/+2
* [MP] Convert _spawn_custom to a Callable property.Fabio Alessandrelli2023-01-091-16/+14
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix typos with codespellRémi Verschelde2022-09-301-1/+1
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-2/+2
* [MP] Add warnings to spawner and synchronizer.Fabio Alessandrelli2022-09-171-0/+20
* do not load PackedScene from spawner until instantiatingNathan Franke2022-09-131-6/+6
* [Multiplayer] Fix crash in spawner get_spawnable_scene.Fabio Alessandrelli2022-09-121-0/+1
* Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky2022-09-061-2/+2
* document multiplayer replication classes, small changes to multiplayer spawnerNathan Franke2022-07-301-7/+6
* Remove Signal connect bindsJuan Linietsky2022-07-291-2/+2
* [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli2022-07-261-0/+302