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path: root/modules/multiplayer/multiplayer_synchronizer.cpp
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* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-2/+2
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-2/+2
* [MP] Fix remote net ID cleanupFabio Alessandrelli2024-01-141-1/+1
* Merge pull request #83279 from Faless/mp/fix_delta_indexedRémi Verschelde2023-10-131-1/+1
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| * [MP] Fix "on change" indexed propertiesFabio Alessandrelli2023-10-131-1/+1
* | [MP] Fix synchronizer init and resetFabio Alessandrelli2023-10-131-7/+12
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* [MP] Optimize internal SceneReplicationConfig accessFabio Alessandrelli2023-10-101-0/+4
* [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-261-5/+5
* [MP] Use get/set indexed in MultiplayerSynchronizerFabio Alessandrelli2023-07-141-2/+2
* [MP] Fix delta variables index decoding.Fabio Alessandrelli2023-06-261-2/+1
* [MP] Implement "watched" properties.Fabio Alessandrelli2023-05-241-10/+103
* [MP] Add a "synchronized" signal to MultiplayerSynchronized.Fabio Alessandrelli2023-02-201-0/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix MultiplayerSynchronizer::update_outbound_sync_time when replication_inter...Wei Guo2022-10-231-0/+4
* [MP] Allow multiple synchronizers per node.Fabio Alessandrelli2022-10-031-5/+41
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-2/+2
* [MP] Add warnings to spawner and synchronizer.Fabio Alessandrelli2022-09-171-0/+10
* Remove Signal connect bindsJuan Linietsky2022-07-291-1/+1
* [Net] Modularize multiplayer, expose MultiplayerAPI to extensions.Fabio Alessandrelli2022-07-261-0/+304