summaryrefslogtreecommitdiffstats
path: root/modules/navigation
Commit message (Expand)AuthorAgeFilesLines
* Consider gridmap collisions in navigation bakerafallus2022-01-161-8/+94
* Style: Remove inconsistently used `@author` docstringsRémi Verschelde2022-01-0410-40/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-0316-32/+32
* NavigationMeshInstance: Fix typo to 'vertices'Rémi Verschelde2021-12-032-28/+28
* Let MultiMeshInstances affect NavigationMeshesCarlo Cabanilla2021-12-021-0/+16
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-4/+4
* Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde2021-11-121-1/+2
* Merge pull request #52367 from Duroxxigar/improve-nav-error-messagesRémi Verschelde2021-10-211-1/+1
|\
| * Improved readability for failing error conditionsDuroxxigar2021-10-081-1/+1
* | Use range iterators for `Map`Lightning_A2021-09-301-6/+6
* | Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio2021-09-291-41/+41
* | Use functions defined in the their classes.Anilforextra2021-09-291-2/+2
* | Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp2021-09-141-1/+1
|/
* Make radius & height in CapsuleShape3D independentPouleyKetchoupp2021-08-111-1/+1
* Improve NavigationMesh typing, parameter validation and documentationHaoyu Qiu2021-08-112-3/+3
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* Node3D gizmo improvementsjfons2021-07-231-2/+2
* Use is_equal_approx in more placesAaron Franke2021-07-211-3/+3
* Optimize StringName usagereduz2021-07-182-3/+3
* Misc cleanup of header includesRémi Verschelde2021-07-151-1/+1
* Implement the ability to disable classesreduz2021-07-131-1/+1
* Rename `GdNavigationServer` to `GodotNavigationServer`Rémi Verschelde2021-06-3018-0/+3300